Qwsp (New Earth)



Real Name: Quisp Nicknames: No known nicknames Former Aliases: No known former aliases Other Current Aliases: No other known current aliases

Status
Occupation: Water Sprite Legal Status: Quisp does not possess legal status of any kind. Identity: Secret Marital Status: Single Group Affiliation: No known group affiliation Base of Operations: The Water-Sprite homeworld; also Atlantis

Origin
Origin of character unknown.

Place of Birth: Place of birth unknown Known Relatives: Quink (brother) First Appearance: Aquaman (Volume 1) #1

History
Quisp has allied himself with the sea king known as Aquaman and his young partner, Aqualad. He has shared in many of their adventures together and developed a close bond with each of them. On their first encounter, Quisp aided the heroes in defeating three Fire Trolls rampaging near a volcanic region of Atlantis. Some time later, he returned to help Aquaman repel an invasion by the warlike Suvian conquerors.

Quisp relied upon Aquaman's aid when his twin brother, Quink, was manipulated into working for a nefarious pirate named Captain Slade. He managed to rescue Quink from Slade's control, but also ran afoul of the evil water sprite, Quirk. Quisp managed to repel Quirk's attacks, but the villain would soon return to plague him anew.

Shortly after a failed takeover of Atlantis by the rebel leader, Pomoxis, Quirk kidnapped Quisp, as well as Aquaman and held them prisoner on the water sprite homeworld. Quirk used a special device against Quisp, which removed his magic powers. Aquaman eventually broke free of the prison and found a means to retore Quisp's magic. Working together, they fought against the evil Quirk and his minions, and returned to Atlantis.

In his last known adventure, Quisp aided Aquaman and Aqualad in saving Queen Mera, the ruler of an alien dimension from an ambitious warlord known as Leron. Quisp's current whereabouts and activities are unknown.

Characteristics
Height: Approximately 3'0" Weight: Weight unknown Eyes: Eye colour unknown Hair: Brownish-green Skin: Quisp has pink skin, a common trait to all Water Sprites. Unusual Features: Like all Water Sprites, Quisp is very short and slender, and has pointed ears. He also has webbed hands and feet.

Powers
Known Powers: Quisp can wield mystical energy for a wide variety of supernatural effects. Known Abilities: Quisp can breathe and survive under water for extended periods of time. Strength Level: Quisp's strength level is sufficient enough to allow him to survive the ocean depths, making him stronger than the average human, but his strength level is less than that of the average adult Atlantean.

Miscellaneous
Equipment: No known equipment. Transportation: No known transportation. Weapons: No known weapons.

Trivia

 * The denizens of Quisp's homeworld share many racial traits common to the genie creatures known as the Yz. See Thunderbolt for more information.

Recommended Readings

 * Aquaman (Volume 1)

Related Articles

 * Aqualad
 * Aquaman
 * Atlantis
 * Mera