Blue Lantern Ring

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 * OfficialName           = Blue Power Ring
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 * Universe               = New Earth
 * LeadDesigner           = Ganthet & Sayd
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 * PlaceOfCreation        =
 * Origin                 = created to act as a conduit for the emotional spectrum power of hope.


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Powers
Blue Energy Conduit: The rings use Blue energy, supplied by a Power Battery, which in most cases takes the form of blue light. Blue Lantern's ring, considerably one of the most powerful weapons in the known universe, has the ability to affect and use fundamental forces of the known universe, including electromagnetic energies such as gravity, radiation, heat, light, and powerful blasts of concussive force. It is also theorized that the ring also has a basis in other dimensional energies commonly called magic by users of such energies. The ring can also create fields of force formed from an unknown energy that was bound by the users' will. The limitations of such use are the skill, knowledge and imagination of the user.


 * Energy Blasts: The ring can be used to fire blasts of blue energy or create weapons such as projectiles of them. The ring can project beams of force powered by the hope of the user.


 * Hope Empowerment: a unique ability of the power of hope, the ring wielder is able to empower those and lift them up at their lowest moment, in turn giving rise to great power through the possibility of something greater. This includes increasing the powers of other ring wielders to beyond normal levels.


 * Force Field: The ring can create various forcefields of various sizes and shapes to protect the wearer and others around him. With the cosmic scope of a Blue Lantern's duties, it is natural that the power ring is designed for operation in space. The ring creates a force-field around the wearer, protecting him/her/it from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the ring wielder's biology is created inside the force-field, body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized for the ring wielder. Theoretically, a ring wielder could use the ring as his/her/its sole source of life support. The force-field seems to be created instantaneously, whether this is due to programming or an instinctive reaction from intensive training has not been established. It could be considered as a subroutine of the ring's automatic defensive system, but as of yet this theory has not been proven.


 * Energy Constructs: The ring can form constructs of Red energy. The primary function of the Power Ring is to provide a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's hope. A Blue Lantern can create any particular items or construct that they can imagine as long as they have the hope necessary to will it into existence. The constructs are made out of solidified Blue energy, which is a tangible form of pure hope, and they exist only as long as a Blue Lantern is fueling it with their hope. Items created by the rings are not indestructible and are only as powerful as the hope of the Blue Lantern creating them. The types of constructs usually reflects the ring wearer's personality.


 * Phasing: The Power Ring allows the wearer to pass through certain solid objects, such as walls. Which objects that are not penetrable are not known, but it may depend upon the strength of the wearer's willpower and the density of the object's molecular structure.


 * Environmental Playback: Upon request, the power ring can recreate a holographic environment based on data in its memory banks. The ring wielder can observe events in a ghostlike state, but the ring wielder cannot alter the outcome of the playback. All objects in the playback will appear in the full spectrum of colors, regardless of the wielder's level of expertise creating simulacrum's. The power ring will automatically end the playback if outside interference warrants the ring wielder's undivided attention.


 * Invisibility & Light Refraction: A ring wielder can render him/her/itself invisible by willing the ring to bend light waves around his/her/its form, as well as that of the power ring. Presumably, a similar action allows an experienced ring wielder to create objects of colors other than blue.


 * Energy Twin: The power ring allows the wearer to create an "energy twin" of his/her/itself that can travel at far greater speeds than that of the ring wielder's physical form. While the energy twin is active the ring wielder remains motionless, his/her/its life force is needed to guide the energy twin.


 * Energy Absorption: The ring can absorb and store most other energies. Doing so does NOT replenish the normal store of energy the ring has. A ring that needs recharging but contained a store of electricity could only discharge that electricity, for example.


 * Flight: By the manipulation of anti-gravitons and directed molecular movement, the ring allows the user to fly at incredible speeds. In atmosphere, a Red Lantern has been known to fly as fast as Mach 10 in atmosphere by creating an aerodynamic envelope around his body. Towing others, usually within a bubble, his speed is limited to the twice the speed of sound or 1440 mph. In space, Red Lantern's speed can be significantly greater and has been known to approach 80% of lightspeed in normal space. Flight is possible at velocities exceeding light speed. In atmospheres, air friction is not a hindrance, since heat is either absorbed or reflected by the ring's field.


 * Wormholes & Spacial Warps: The power ring grants its wearer access to wormholes in space, enabling the ring wielder to rapidly cut time and distance needed for transport. The Guardians established at least one known wormhole to Oa, which required the use of a power ring to enter. Black holes can be navigated by experienced ring wielders.


 * Time Travel: Time travel is possible with the power ring, though the further forward in time a ring wielder travels, the more willpower it takes.


 * Limited Cellular Regeneration: This ring has a limited ability to heal physical injuries; this seems to be a feature held over from the previous incarnations of the ring. Blue Lantern can use the ring to repair minor injuries in himself or others.


 * Electromagnetic Scanning: The ring has a wide range of detection abilities based on the imagination of the user. If one can conceive of it, he can probably detect it. Magical effects like clairvoyance, seem to be beyond the scope of the ring. Most normal electromagnetic phenomena are within the range of the ring, including radio, television, infrared, ultraviolet, and high frequency band communications.


 * Universal Translator: The power ring can translate virtually any language in the universe, facilitating diplomatic encounters rather than violent confrontations.


 * Material Alteration: The Blue Lantern's uniform is not made out of fabric. It is created by the Power Ring whenever the wearer wills to wear it. It automatically appears over the wearer's normal clothing, and vanishes when the wearer wills to return to their civilian attire.


 * Ring Duplication: Most Power Rings are capable of automatically duplicating themselves. Each duplicate typically shares the qualities and capabilities of the original ring. While the thought of an unauthorized person getting a hold of a power ring and making duplicates for nefarious purposes, their ability to inflict damage is limited because each duplicate still requires to be recharged by a personal power battery.


 * Emergency Beacon: A Blue Lantern in distress can use his/her/its power ring as an emergency beacon. The alert can be directed to a Blue Lantern's neighboring sector, or it can be a Corps-wide alert.


 * Homing Beacon: A homing beacon in the power ring can lead one Blue Lantern to another. The power ring can be ordered to disguise itself to elude power ring wielding trackers.


 * Mind Alteration: As the power ring relies on hate and rage to operate, mind tampering is the staple of the ring. The real difficulty lies in properly applying the power. There lies a risk of catastrophic damage to the mind should mistakes be made. A ring wielder can use the power ring to erase portions of an individual's memories.


 * Pocket Dimension: Within the ring exists the possibility of an entire world.


 * Security Protocol: The rings can be programmed. They are coded to the wearer to make them unusable if stolen.


 * Preset Conditions: Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.


 * Thought Relay: otherwise known as a telepathic link


 * Levitation

Weakness
Recharge Protocol: The rings needed to be charged after a period of one planetary axial rotation (dependant on each ring's location), regardless of how often it was used.
 * CurrentOwner           = Saint Walker, Blue Lantern Corps
 * PreviousOwners         =

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