Mordru (New Earth)



Real Name: Wrynn Nicknames: Mordru the Merciless, The Dark Lord Former Aliases: Romdur Other Current Aliases: Arion, Wrynn (possessed bodies)

Status
Occupation: Sorceror, Chaos Lord Legal Status: Entity, no legal status Identity: Secret Marital Status: Single Group Affiliation: Lords of Chaos, Princes of Darkness, Sons of Anubis Base of Operations: Mobile

Origin
An evil entity, part of the forces of Chaos.

Place of Birth: Zerox Known Relatives: Through Wrynn: Lady Turquoise (mother) Prinze Topaz (father) White Witch (Mysa, daughter), Donal(brother, deceased) Amber (sister) First Appearance: Adventure Comics #369

History
Mordru is an evil entity, the most prominent Lord of Chaos who is fated to survive even after the end of the universe.

In modern times, Mordru sought to claim the power of Doctor Fate. He killed Fate (Jared Stevens), then collected the artifacts and went after the newly reborn Hector Hall. Sandman (Wesley Dodds) died rather than reveal his secrets, and the rest of the JSA battled Mordru until Hector assumed his role as Doctor Fate, defeating him.

For a time he was trapped in the Rock of Eternity by Hector Hall, the present Dr. Fate, after his attempt to cover the world in darkness with the assistance of Eclipso and Obsidian as the Princes of Darkness. His defeat involved freeing the soul of Atlantean sorcerer Arion, who revealed that he was in fact not the grandfather of Power Girl.

Mordru managed to escape in the aftermath of the Spectre's attack on magic users. He promptly sought revenge on Doctor Fate and the JSA. While fighting Fate, the two were thrown into different timelines. Fate mocked Mordru, claiming that he was a 'cosmic fluke', a cancer, and that no other versions of him existed anywhere. Mordru was then attacked by Jakeem Thunder, who placed him "somewhere where none of us will see him again."

Mordu in the 30th and 31st Century Century
Appearing mysteriously on Zerox, the Sorcerer's planet, he joined their ranks and rose in power quickly until, in a coup, seized absolute power over the planet, stealing the power of the other leading sorcerers for himself. One who escaped his grasp there was an apprentice of his, White Witch. (after a reboot, she was retconned as his daughter).

Armed with this mystical might, he embarked on a series of conquests of nearby worlds, with his magic, and built a space empire using the technological might of the worlds he conquered combined with his sorcery (for example, just before a space battle every weapon in the enemy fleets would jam). This combination proved unstoppable, and he conquered over half the galaxy in short order, establishing a tyrannical grip. In these days he also came to be called the "Dark Lord". The worlds which remained outside his grasp lived in fear. Then at some point, it seemed his power, which had scaled upwards astronomically, wavered. As Shooter put it, he no longer conquered worlds wholesale, but instead picked and chose carefully, "as if selecting baubles from a jewelers tray".

One of the key worlds outside his grasp was earth. The Legion of Super-Heroes defended it, and when he set his sights on it, a conflict was inevitable. In a titanic struggle, the Legion defeated Mordru's space armada, but then he himself entered combat personally, appearing as a 100' giant (Mordru commonly used magic to increase his size). He defeated most of the legion, but was sealed in an airless vault at superspeed by Superboy and Mon-El, triggering his old phobia. They sealed him in an airless vault, where he remained comatose, beneath the legion headquarters until one day, Shadow Lass, exploring the headquarters, stumbled upon his vault and opened it to see what was inside. Mon-el tried to seal the vault (and in the process of warning her told the backstory). But air had entered the vault, Mordru roused, and proved unstoppable. The Legion fled via a Time Bubble. This early event foreshadowed problems Mordru would have with Time and those who manipulated it. Because they didn't have time to adjust the time bubble, it went to its last setting, Smallville in Superboy's time. They figured Mordru would think to look for them there, so they hid the Time Bubble, and adopted secret identities in Smallville, assisted by Superboy as Clark Kent.

Sure enough, Mordru used his magic to track them down, possessing various townspeople including Lana Lang to act as his spies and agents. When she found the legion, she reported them, and he arrived. They fought again, but the Legion finally triumphed in battle. As always, the end result left him trapped, comatose, but not dead.

Mordru was next freed by the Dark Circle, who sought to use him as a tool in their plans to conquer the earth. He quickly gained the upper hand, and used the Circle in a lengthy plot against Earth and the Legion, this time hiding his role throughout. The Earthwar began with the Khund invading the United Planets (Federation like organization which Earth was a part), and as the Legion tried to resolve this they discovered the Khundian leader was a puppet being controlled from afar, they eventually worked their way back through the Dominators, the Dark Circle and finally, when they confronted the Circle, found Mordru running the show. In the final battle, the entire Legion (at that point numbering about 30) attacked him en masse, but he shrugged off their attacks, creating a sphere which would kill them. At the last second, Element Lad, a transmuter, started to turn the air around him into soil, thus triggering his phobia again.

After his previous appearance, he fled to a backwater planet named Avalon and took the name Romdur (an anagram of Mordru). Star Boy used his mass-inducing power to collapse his castle, trapping him again.

When Darkseid was reborn in the 30th century, he sought to gain power by draining the power of others. He free Mordru and before Mordru could react, sapped his mystical energy. Mordru was left powerless. When Darkseid was defeated, one can assume the power returned to Mordru.

It was revealed that originally Mordru was fated to rule the universe, his rise to power was unstoppable. Seeing this timeline, Glorith, a time manipulator, changed history several times to block his rise to ultimate power. By repeatedly tweaking history she was orchestrating a battle between the Legion and Mordru in which they would be evenly matched, destroy each other, and let her pick up the pieces as the only remaining power in the universe.

Ultra Boy however figured out her plan, and turned the tables on her, visiting Mordru in disguise and provoking him into attacking Glorith before she was ready (but still more powerful than he expected). The result was a stalemate which cost both Mordru and Glorith the bulk of their power. In this retcon, this explains the sudden drop in Mordru's meteoric rise to power referenced above. He was still powerful, but had to content himself with ruling what he had conquered thus far.

Defeated after one of his schemes, the Sorcerers on Zerox removed his magical might and were able to "cure" his mind (details are vague, he seemed simpleminded afterwards), and he lived a happy life first on Zerox, then on Tharn after Zerox was destroyed in the Magic Wars (pretty much the entire planet relocated there). He even married his old apprentice and later enemy (and Legionnaire) Mysa Nal, the White Witch. In the economic collapse of the Galaxy which played a central role of the V4 legion, the planet Tharn was undefended and facing devatation at the hands of the Khund. As none of their other sorcerers had ever proved effective at fighting things such as starships, the Sorcerer's council decided to restore Mordru's power to him, despite knowing its corrupting influence on him. In short order he defeated the Khundish threat and set himself up as Emperor. His power was still nowhere near his glory days, though easily enough to defeat a Green Lantern, Rond Vidar who showed up on Tharn. The Legion turned up looking for him, he seemed capable of taking them all on but backed off when Cosmic Boy pointed out that he couldn't afford to take them on and the United Planets, which would happen if there was an incident. He relented, releasing them and Vidar.

Mordru eventually allied with Glorith in an attempt to further manipulate history again. These attempts weakened time and played a role in Zero Hour.

After Zero Hour, Mordru fought the legion several times and was usually defeated in short order.

He also played a role in the history of Gemworld, where he was known as Wrynn, and fought Amethyst, Princess of Gem World. He was trapped inside stone there for a long period of time, which lead to him developing taphephobia (a phobia of being buried alive), a weakness that was often his downfall thereafter.

Characteristics
Height: 7'1" (7'6 in 31st Century) Weight: 300 lbs (xxx kg) (310 in 31st Century) Eyes: Hazel Hair: Auburn (White in 31st Century) Unusual Features: No unusual features

Powers
Mordru's sorcerous powers are amongst the most formidable in the DC universe. He is capable of flight, control over matter at a molecular level, generation of magical energy in the form of bolts or shields and the formation of solid objects. He can magically heal fatal wounds sustained by himself or those of others. When Alan Scott slashed Mordru's abdomen open with an energy sword, the sorcerer was able to heal the injury in seconds. During his attack on the Justice Society in New York, he was able to take multiple blows from Power Girl without serious damage, and was able to withstand a joint attack by the JSA and the Freedom Fighters. He has also demonstrated superhuman strength sufficient to lift objects weighing several tons with relative ease.

Already vast on their own, Mordru's power becomes almost invincible by tapping the power of vast repositories of magical energy such as the Rock of Eternity, Fate's artifacts, the Starheart and Arion's body.

Mordru is also apparently ageless. The Hourman android attempted to de-age Mordru to a point where he was not as powerful, however in the process he discovered that Mordru's timeline had no beginning or end. Mordru was apparently never born, nor would ever die.

Limitations Mordru is helpless when entombed. He fears being imprisoned.

Known Abilities: No known abilities.

Strength Level: Superhuman.

Miscellaneous
Equipment: No known equipment. Transportation: No known transportation. Weapons: No known weapons.