User:Corvinus666

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Contents[hide] WEAPONS VAULT ACTIVE CSA VZ.58 Sporter - 7.62x39mm, 11.8", Folding Stock Magnum Research Desert Eagle XIX - .50 AE, 6", Polished Chrome FNH FN15 Military Collector M4 - 5.56x45, 14.5" Pages I'm following WEAPONS VAULT ACTIVEEdit Glock 31 Gen 4 - .357 Sig, 4.5" ENDLESS AMMO GOD VAMPIRE AND WEREWOLF LYCAN SORCERER SORCERESS KILLER Sig Sauer M400 Enhanced - 5.56 NATO, 16" ENDLESS AMMO GOD VAMPIRE AND WEREWOLF LYCAN SORCERER SORCERESS KILLER Sig Sauer X-FIVE All Around - 9mm, 5" ENDLESS AMMO GOD VAMPIRE AND WEREWOLF LYCAN SORCERER SORCERESS KILLER CSA VZ.58 Sporter - 7.62x39mm, 11.8", Folding StockEdit Magnum Research Desert Eagle XIX - .50 AE, 6", Polished ChromeEdit FNH FN15 Military Collector M4 - 5.56x45, 14.5"Edit Immortality: Since vampires no longer posses a lifespan they cannot age. Their bodies are frozen in the current state they were in upon the transformation. Also, because death has already claimed them. Vampires do not possess a lifespan, nor do they age or decay. If vampires are damaged at all, whatever damage they experience will instantaneously be gone as though there was no damage the moment after. Superhuman Strength: Vampires posses superhuman strength far beyond any human. Superhuman Speed: Vampires are 10 times faster than an Olympic level athlete. Superhuman Senses: Vampires have superhuman senses of sight, smell, hearing, taste and touch on the level of a wolf or a tiger. Self-Healing: If a vampire gets injured in anyway they can self heal any injury within seconds after the damage is done. WEREWOLF, VAMPIRE, CHAIN ELDER Superhuman Strength: As the first of his kind, Marcus possessed physical strength which surpasses that of any other Vampire, including Viktor and Amelia. After his transformation into a Hybrid, his formidable strength was further enhanced, as shown when he lifts a massive, solid stone door to reach William, pulling down a helicopter from mid air using one of its cables and overpowering other Hybrids, such as Michael and Selene, on various occasions. Superhuman Endurance: Marcus was able to endure multiple injuries, including being partially crushed by a small truck, sustained multiple gunshots at point-blank range, having one of his hands destroyed by a helicopter blade, having one of his wing talons broken, being stabbed through the brain by said talon (though it did stun him) and is only killed when Selene pushes him against the same helicopter blades, thus tearing apart his body. Superhuman senses: In addition to the powerful senses Marcus possesses as the first Vampire, he also has a strong bond with his twin brother, William, that he was able to sense his presence in proximity to the village he had single-handedly destroyed. Superhuman Healing: Marcus had a very potent healing factor, given his age and status, which was only further enhanced after becoming a Hybrid. He was able to recover from various severe injuries due to being partially crushed by a truck in only a few hours. Superhuman Speed: As a Vampire Elder and later Hybrid, Marcus could move, fight and fly at great speeds that only a few could react to. Blood Sorting: Like all Elders, Marcus could read a person's memories by drinking their blood. corvinus666 using his talons on Tanis

Flight: Due to him being a Vampire/Lycan Hybrid, Marcus developed a pair of bat-like wings that can deploy and retract into his back. The tips of his wings were also extremely sharp and could be used as weapons to impale or slash his opponents. Immortality: Since vampires no longer posses a lifespan they cannot age. Their bodies are frozen in the current state they were in upon the transformation. Also, because death has already claimed them. Vampires do not possess a lifespan, nor do they age or decay. If vampires are damaged at all, whatever damage they experience will instantaneously be gone as though there was no damage the moment after. Superhuman Strength: Vampires posses superhuman strength far beyond any human. Superhuman Speed: Vampires are 10 times faster than an Olympic level athlete. Superhuman Senses: Vampires have superhuman senses of sight, smell, hearing, taste and touch on the level of a wolf or a tiger. Self-Healing: If a vampire gets injured in anyway they can self heal any injury within seconds after the damage is done. Superhuman Strength: As the first of his kind, Marcus possessed physical strength which surpasses that of any other Vampire, including Viktor and Amelia. After his transformation into a Hybrid, his formidable strength was further enhanced, as shown when he lifts a massive, solid stone door to reach William, pulling down a helicopter from mid air using one of its cables and overpowering other Hybrids, such as Michael and Selene, on various occasions. Superhuman Endurance: Marcus was able to endure multiple injuries, including being partially crushed by a small truck, sustained multiple gunshots at point-blank range, having one of his hands destroyed by a helicopter blade, having one of his wing talons broken, being stabbed through the brain by said talon (though it did stun him) and is only killed when Selene pushes him against the same helicopter blades, thus tearing apart his body. Superhuman senses: In addition to the powerful senses Marcus possesses as the first Vampire, he also has a strong bond with his twin brother, William, that he was able to sense his presence in proximity to the village he had single-handedly destroyed. Superhuman Healing: Marcus had a very potent healing factor, given his age and status, which was only further enhanced after becoming a Hybrid. He was able to recover from various severe injuries due to being partially crushed by a truck in only a few hours. Superhuman Speed: As a Vampire Elder and later Hybrid, Marcus could move, fight and fly at great speeds that only a few could react to. Blood Sorting: Like all Elders, Marcus could read a person's memories by drinking their blood. corvinus666 using his talons on Tanis Flight: Due to him being a Vampire/Lycan Hybrid, Marcus developed a pair of bat-like wings that can deploy and retract into his back. The tips of his wings were also extremely sharp and could be used as weapons to impale or slash his opponents. Bite: Artemis gave Ambrogio the ability to transfer his abilities through his saliva. The saliva is injected in to the blood which causes changes to the person affected by it. Super Strength: Artemis made Ambrogio amazingly strong. She gave him enough strength that was almost as great as her own. Super Speed: Artemis made Ambrogio incredibly fast. His speed could almost match her own. Super Senses: Artemis enhanced Ambrogio senses allow to have great eyesight, hearing, smell and taste. ​Super Vision: Artemis gave Ambrogio keen eyesight almost as great as hers. While her brother Apollo made Ambrogio's vision to sensitive to the blinding sunlight. Immortality: Hades took Ambrogio's soul into the underworld however instead of dying Ambrogio became an undead immortal. Making him a living corpse with out a soul. Blood: Artemis used her powers to infect Ambrogio's blood. The disease, viruses or infection that makes Ambrogio a vampire can be transferred to other person through his blood. all below is max level if summoned by Corvinus666 Equipment Greatswords	Light Armor	Medium Armor	1 Accessory Lord Skills (incomplete) Name	Description	Type	Energy Cost

Cooldown	Level Learned

Skill's Max Lvl

Drain Life	Steal HP from the target. max		Lvl 1	? Dark Sacrifice	Uses own HP to heal an ally's HP. HP		Lvl 2	? Focus	Increases magic attack for one turn and generates energy. Gain more energy as the skill levels up. max		Lvl 3	? Inhuman Strike	An attack fulled by ethereal force. max		Lvl 3	? Arcane Burn	A magic attack that deals Arcane damage. max		Lvl 4	? Quick Heal	A weak but reliable healing spell. 1		Lvl 4	? Blood Sword	A sword attack that steals HP from the foe. 2		Lvl 6	? Regenerate	Restores own HP over time. 4		Lvl 8	? Shadow Shield	Guard an ally from one attack. 4		Lvl 10	? Grave Mist	Raises party's chance to dodge for three rounds. 2		Lvl 12	? Dark Resurrection	Sacrifices own life to restore an ally's. All HP		Lvl 13	? Black Storm	An horrific magic attack that steal HP from all enemies. 4		Lvl 14	? Beastial Slash	A powerful attack that stuns the foe, but has a chance to miss. 6		Lvl 17	? Equipment Light Armor	2 Accessories Brawler Skills (incomplete) Name	Description	Type	Energy Cost

Cooldown	Level Learned

Skill's Max Lvl

Bone Claw	Powerful slash against one opponent. 2		Lvl 1	? Hurricane Claw	Hits all enemies but has a chance of missing. 1		Lvl 2	? Swift Moon Howl	Increases the party's Agility for three rounds. 2		Lvl 3	? Martial Arts	Gives the Werewolf a chance to make counterattacks. unleashed active	Lvl 4	? Regenerate	Passively restores HP over time. 4		Lvl 7	? Blood Moon Howl	Increases the party's Strength for three rounds. 2		Lvl 10	? 'Ghost 'Moon Howl	Increases the party's Magic for three rounds. 2		Lvl 12	? Counter Stance	Increases the chance of counterattacks for three rounds. 2		Lvl 14	? Equipment Robes	2 Accessories Demon Skills Name	Description	Type	Energy Cost

Cooldown	Level Learned

Skill's Max Lvl

Sleep	Causes the enemy party to fall asleep. 4		Lvl 1	? Flame	Light Fire damage on one foe. 2		Lvl 2	? Dark Fire	Inflicts Fire damage and a chance of Blinding one foe. 4		?	? Demonic Skin	Passively increases Def. unleashed active	? ? Focus	Increases magic attack for one turn and generates energy. Gain more energy as the skill levels up. +2		?	? Fireborn	Passively increases Fire resistance. unleashed active	? ? Invisibility	Causes attacks to miss one. 4		?	? Fear	Inflicts Cripple and Seal on one enemy, preventing them from attacking or using skills. 2		?	? Sigil of Frigid Flame	Raises the party's Ice and Fire resistance. 2		?	? Charm	Paralyzes one enemy. 4		Lvl 15	? Sigil of the Opposite	Raises the party's Arcane and Divine resistance. 6		?	? Reflecting Sigil	Causes magic attacks to bounce back from selected party member. 6		?	? Fire Enchantment	Sets one ally's attack element to Fire and raises Fire resistance. 2		?	? Ice Enchantment	Sets one ally's attack element to Ice and raises Ice resistance. 2		?	? Arcane Enchantment	Sets one ally's attack element to Arcane and raises Arcane resistance. 2		?	? Divine Enchantment	Sets one ally's attack element to Divine and raises Divine resistance. 2		?	? Hellfire	Heavy Fire damage over time to all enemies while also lowering their Fire resistance. 4		?	? Nightmare	Arcane damage to one foe while also putting them to sleep. 6		? Pages I'm followingEdit Knight Magus Corvinus666 See all >