William Scumm (New Earth)

{{DC Database:Character Template
 * Image                  =
 * RealName               = William Scumm
 * CurrentAlias           = Captain Scumm
 * Aliases                = Billy Scumm
 * Identity               = Public
 * Affiliation            = Crew of The Butcher's Hook, General von Raddel, Karrien Excalibris
 * Relatives              =


 * Alignment              = Bad
 * Universe               = New Earth
 * BaseOfOperations       = Mobile


 * Gender                 = Male
 * Height                 =
 * Weight                 =
 * Eyes                   = Blue
 * Eyes2                  = Green
 * Hair                   = Black
 * Hair2                  = Fire (post-death)
 * UnusualFeatures        = Heterochromia, lazy eye, rotten teeth, left hand replaced with a large corkscrew (pre-death), flaming beard, horns, wings, left hand replaced with an anchor (post-death)


 * Citizenship            = Hell (post-death)
 * MaritalStatus          = Single
 * Occupation             = Pirate Captain
 * Education              =


 * Quotation              = Ye surprise me, Blood! I took ye for a lily-livered woopsie, all mouth an' no evil! So ye're sailin' with us after all, are ye? Then welcome to The Butcher's Hook, ye whoreson fop!
 * Speaker                = Captain Scumm
 * QuoteSource            = Demon Vol 3 50


 * PlaceOfBirth           =
 * PlaceOfDeath           = Hell
 * Creators               = Garth Ennis; John McCrea
 * First                  = Demon Vol 3 #50
 * Death                  = Demon Vol 3 #50


 * HistoryText            =

Long ago, Billy Scumm made a bargain with Lucifer for the power to be immune to harm. He utilised (or squandered) his invulnerability to become the feared captain of the pirate ship, The Butcher's Hook.

The Shanty of Captain Scumm
Most of Captain Scumm's history before his infamy as a merciless pirate is a mystery. It's said he killed his own parents and fed them to a bear, but this may just be a sailor's folktale. His crew was comprised of grotesque brigands who were equally as murderous and mentally unstable as their leader, including Pig McGurk, Suspect Sal and Jimmy Rancid.

One dark and stormy night, when Scumm and his crew were drinking in O'Satan's Tavern, they were approached by an English fop who introduced himself as Jason Blood. Scumm was about to carve him up, when the arrogant stranger claimed he could make them all rich. Blood explained he had come into the possession of an ancient text. It spoke of a mighty tower growing out of the waves of the southern seas, where men who have mastered the ability to breathe underwater, have hoarded the treasures of all the sunken ships throughout history. All Blood required was a crew crazy enough to sail him there. Captain Scumm and his crew agreed on Blood joining them if he did indeed lead them to untold wealth, of course, Scumm intended to betray the swab once they had the riches anyway.

The journey was long, and the enigmatic Blood spent most of his time alone in the fo'c'sle cabin, while the impatient crew speculated on his strange behaviour. Breaking the monotony of the open ocean, The Butcher's Hook crossed paths with the freighter Santa Alec. Thinking them easy pickings, Scumm opened fire on the vessel, much to Blood's disapproval. The Santa Alec was no sitting duck, once the pirates had drawn close to board, they opened fire themselves with twenty twelve-inch cannons. The dumbfounded Captain Scumm was helpless in the midst of defeat, until a bone chilling laugh hung in the salty air. Every man on both ships froze as a fierce demon bounded onto the Santa Alec. Etrigan and his hellfire made short work of the rival crew before he disappeared as eerily as he arrived. Blood denied all knowledge of the fiend and rebuked Scumm once more for his stupidity.

After another month at sea, upon reaching the Antarctic, Blood stood at the bow of the ship and conjured the otherworldly gates to a extramundane realm. Here they sailed for a week, navigating through lost ships from other times and lands, until they finally spied the dark tower penetrating the crimson sky. They scaled the tower with little resistance, reaching the highest chamber only to find it barren. Outside an orange glow caught Suspect Sal's eye, The Butcher's Hook engulfed in flame, and the demon roaring with laughter whilst flipping them the bird. Captain Scumm, in all his fury, ordered the death of the traitorous beast but Sal and Pig had already been gunned down by Jason Blood. It was then that Lucifer revealed himself and the illusion faded away. Scumm's debt to the Lord of Hell was ten years past due, so Etrigan and Blood had delivered him to Lord Lucifer on his request.

Scumm was suspended by hooks from the ceiling, while Lucifer and his associates toasted their success with his blood. For completing this task, Etrigan was awarded the title of Rhymer.

Hell
After Lucifer abandoned his position in Hell, Karrien Excalibris stormed the Inferno. During the war for Hell, Etrigan was captured by the angel forces and handed over to old enemies with an axe to grind, General von Raddel and Captain Scumm, now both demon lords. The vengeful twosome, along with Pig and Sal, set about torturing the demon by repeatedly driving over him with their infernal Hellpanzer. However, the vindictive assault was interrupted when the group was distracted by the appearance of Baytor, while Bloodklott rescued Etrigan. Captain Scumm, reacting to a tap on his shoulder, turned to face a mangled Etrigan who, with a single uppercut, detached Scumm's head from his body. The fleeing Pig and Sal were demolished by Baytor's demonic vomit.


 * Powers                 =
 * : Scumm is immune to harm, but must surrender his soul as payment once his time has expired.
 * Abilities              =
 * : Scumm has sailed the seven seas.
 * : Scumm is a captain capable of commanding an unstable, violent crew.
 * : Scumm is proficient with a cutlass.
 * Strength               = Scumm has the average strength for a man of his age and period in history.
 * Weaknesses             =
 * : Scumm is a violent psychopath.
 * Stupidity: Scumm has exhibited very poor judgement on several occasions.
 * Greed: Scumm's greed is a contributing factor to ignoring ominous situations.


 * Equipment              =
 * Transportation         =
 * The Butcher's Hook
 * Hellpanzer (post-death)
 * Weapons                =
 * Cutlass
 * Pistols
 * Corkscrew hand.


 * Notes                  =
 * Trivia                 =
 * RecommendedReading     =

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 * Wikipedia              =
 * Links                  =