Darkstar Exo-Mantle

Creators: Controllers

Affiliated Group: Darkstars

Powers
The Controllers' agents wore a suit of armor called an "exo-mantle" which granted the wearer incredible power.

Superhuman Strength

Superhuman Speed

Superhuman Agility

Personal Force-Field: a personal forcefield protected against impact and energy weapons. The forcefield could be expanded somewhat to allow the Darkstar to take others into his/her/its protection as well.

Twin Masers: The exo-mantle came equipped with twin maser units capable of firing energy bolts with pinpoint accuracy. Darkstars were often surgically altered to gain instant maser control, rather than the split-second delay in reaction time when wearing the less powerful deputy version of the exo-mantle.

Maser Cannon: A powerful shoulder mounted cannon complemented the maser system of the Darkstars' exo-mantle.

Flight: With the exo-mantle, one could achieve high speeds during flight, all the while protected from wind friction by the forcefield.

Equipment
Though the Darkstars could operate in space, for longer trips they were given a personal space cruiser, affectionately known as a "puddle jumper". In addition, NEMO boasted larger cruisers, capable of transporting a squadron of Darkstars. With the cruisers, the Darkstars could operate at great distances, independent from the Controller homeworld.

The gap between a Darkstar and the Controllers meant they had to act on their own. Decisions had to be made without hesitation.