TIL... that. TISNHL that.
Yes, that is indeed the case.
The best Doctor Fate stories are the ones that are aren’t about action and epic battles, they’re about transcendence, eternal equilibrium and, yes, fate.
Doctor Fate is about making the big decisions behind the curtain. Doctor Fate should be underrated because he/she/they are the final fail safe between creation and the Kali Yuga. The unsung hero dealing with threats humanity is too fragile to comprehend.
You aren't rhyming, but you're definitely a poet, Etrigan
Meh. I prefer my Fate being a magical powerhouse rather than a mystical puppet of greater forces.
Kali Yuga, Apocalypse, Ragnarök, whatever you want to call it, Doctor Fate will always try to prevent the end of the world regardless of what position the LoO take one the matter. Fate has defied his masters many times fighting for the human aspect over the perceived greater good.
Fate will always be a powerhouse, but that power still comes from Order. Fate must maintain some relationship with them to remain as their avatar, but that doesn’t mean Fate is devoid of free will, in fact, Fate having an authority to contest only makes him/her/them a richer character.
A sorcerer that can just do anything they feel like for the story can ruin the suspension of disbelief. We’d constantly be asking the age old, “Why didn’t he just...?” The highest magic users need restrictions to write interesting stories, and the most interesting stories to me were about small cogs in a much larger machine.
I hear ya, but I can just partially agree.
You see, I enjoy the Golden Age Fate vs the Modern Age Fate (at least up to the 90s; which is what I've read so far)
And the main difference is the focus on character driven narrative, versus plot driven narrative. Back in the 40s, the concept of the Lords of Order/Chaos did not exist. Gardner Fox simply created this astonishing sorcerer, with golden helmet. He was not concerned about the source of Fate's powers and it wasn't necessary. His existence as Fate and Kent Nelson was much more interesting to me as a reader than trying to comprehend how was it possible for him to achieve impossible feats. It was magic. That's all the logic I really needed.
Of course, storytellin developed with time and by the 70s, the more sophisticated audiences and writers found themselves in need of an explanation for Fate's powers. And that's where Martin Pasko came up with the Lords of Order/Chaos concept. At last, Fate's source of magnificent powers was unveiled, but unfortunately, it affected the way his stories were told.
Kent Nelson and his duality with Fate was relegated to the more important, cosmic events dealing with the given circumstances of the universe. With the years, it decayed so much, that it didn't really matter if Kent Nelson was Fate anymore... he was disposable. And ever since, a myriad of Fates have come and gone. Some with a stronger sense of character and personality than others, but none of them ever came close to the intrinsic mystical human that Fox had created.
That's why I believe Fate has a lot of potential as a character, but sadly, he/she/them, have been used as tools for grandiose narratives full of nothing but cheap philosophy.
I understand that. There is a simplicity to the GA that the Modern Age lost sight of for the majority. There should be a balance between the two.
What do you think?