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|As a result of the New 52 in 2011, the entire line of DC characters was relaunched, incorporating properties belonging to the company's imprints: Wildstorm, Milestone, and Vertigo. As such, elements of this character's history have been altered in some way from the previous incarnation's. For a complete list of all versions of this character, see our disambiguation page.|
Centuries ago, Atlan ruled Atlantis. Atlantis expanded under his leadership with its land growing into seven different kingdoms. When his brother, Orin, became disgusted with Atlan's open race policy, he usurped power from Atlan to protect its people from polluting their bloodline. In the battle, Atlan was injured and retreated into the ocean. Orin murdered Atlan's wife and children while he was not there to protect them.
Over the next year, Atlan forged six weapons using the Alchemist's Gold to retake Atlantis. Stricken with grief for the loss of his kingdom and family, Atlan used the scepter to sink Atlantis. Of Atlantis' seven kingdoms, four were destroyed and three survived each evolving differently over the years.
- Atlantis became the hub of culture and continued to flourish with the descedents of Orin ruling the city, believing themselves to be the true rulers of Atlantis.
- Xebel took root in the Bermuda Triangle and followed Nereus. Nereus recognized he was not the leader of their bloodline and ruled until the true king could return.
- Trench lived in the deepest parts of the Mariana Trench. They would follow whomever possessed the Dead King's Scepter.
Upon Atlan's return, the Xebelians and Trench would yield to their 'true' king while the Atlanteans went to war, led by Aquaman. Atlan attempted to use his scepter to destroy Atlantis again but was stopped by the strength and willpower of Aquaman to protect the city. Atlan melted into the magma of a fresh lava vent along with the scepter under Arthur's power.
- Atlantean Physiology: The Atlanteans are offshoots of humanity that are biologically adapted to the deep ocean environment. All their abilities are by-products of their bodies being adapted to survive unprotected in the tremendous pressures of the ocean depths.
- Superhuman Strength: Atlan is strong enough to successfully combat Aquaman.
- Superhuman Durability: Atlan is able to withstand the huge pressures of deep ocean.
- Superhuman Reflexes
- Superhuman Stamina
- Superhuman Speed
- Enhanced Senses
- Cryokinesis: For some unexplained reason Atlan has complete control over snow and ice.
- Psychometry : Atlan seemed to possess a form of psi ability similar to the Antlantean royal sects marine telepathy. This enabled him to imprint the memory of Atlantis onto those whom he casts his ice over, filling them with the true history of his Kingdom.
- Weaponry: Atlan is highly sufficient in wielding a trident.
- Leadership: Atlan rebuilt the kingdom of Atlantis and it prospered.
- Hand-to-Hand Combat (Advanced): Atlan was highly efficient in the art of war, including hand-to-hand combat.
- Dead King's Scepter: The most powerful of all his hand crafted relics. With this Trident Atlan held sovereignty over the nations of Atlantis and thanks to their primal imprint, it enables control over the Trench.
- Trident of Neptune (Formerly)
- Atlan was created by Peter David and Esteban Maroto, first appearing in Atlantis Chronicles #5. However, in the Prime Earth continuity Atlan first appeared as part of the New 52 DC Universe in Aquaman (Volume 7) #17 by Geoff Johns and Paul Pelletier.
- 14 Appearances of Atlan (Prime Earth)
- 4 Images featuring Atlan (Prime Earth)
- 2 Quotations by or about Atlan (Prime Earth)
- Character Gallery: Atlan (Prime Earth)
This character, team or organization, is or was primarily an enemy of Aquaman, or members of the Aquaman Family. This template will categorize articles that include it into the category "Aquaman Villains."