Rogue alchemist and inventor Cassandra Spellcraft begins a crime spree alongside her husband-assistant Cabala, using invisibility-granting "camouflage pills" to loot Gotham's banks and jewelry stores with impunity. So perfect is this invisibility that Cassandra is able to invade police headquarters
Synopsis for "The Entrancing Dr. Cassandra"
Rogue alchemist and inventor Cassandra Spellcraft begins a crime spree alongside her husband-assistant Cabala, using invisibility-granting "camouflage pills" to loot Gotham's banks and jewelry stores with impunity. So perfect is this invisibility that Cassandra is able to invade police headquarters in broad daylight, overpower Commissioner Gordon and Chief O'Hara, and taunt Batman over the Batphone.
Batman, Robin, and Batgirl eventually corner the pair at Spiffany's Jewelry Salon, but fall victim to another of Cassandra's inventions - a ray-gun that turns them into two-dimensional figurines. As further humiliation, the immobilized trio are sent to GCPD Headquarters, where all expert opinions declare their condition irreversible, until O'Hara thinks to contact "the voice that answers the Batphone every now and then". A short time later, a disguised Alfred recovers the crimefighters and revives them with Batcave equipment, leaving before Batgirl spots him.
While Batman develops a countermeasure against the ray-gun, Cassandra and Cabala invade the state penitentiary and free Joker, Penguin, Riddler, Catwoman, Egghead, and King Tut, all of whom agree to work under Cassandra in exchange for camouflage pills. This new gang is soon found by Batman, Robin, and Batgirl, but easily outfight the trio with their newfound invisibility. In desperation, Batman shatters the lights inside Cassandra's hideout, granting the crimefighters a similar "invisibility" that lets them turn the tables. Once knocked unconscious, the villains become visible once more.
Once subdued, Cassandra and her new gang are quickly (re)incarcerated. Afterward, Gordon and O'Hara prepare to relax at a newly-opened luxury spa, unaware the proprietress is planning crimes of her own.
Appearing in "The Entrancing Dr. Cassandra"
- Dr. Cassandra (First full appearance)
- Minerva (First appearance; unnamed) (Cameo)
- Warden Crichton
- Gotham City
- Gotham State Penitentiary
- Stately Wayne Manor
- Alvino Ray Gun
- Batmobile Remote Control
- Special Escaped Arch-Criminals Batlocator
- Three-Dimensional Bat-Restorer
- Batman's Utility Belt
- Anti-Alvino Ray Bat-Disintegrator
- Portable Batphone
- Camouflage Pills
- Mope Diamond
- The six arch-criminals Dr. Cassandra frees were all played by uncredited extras, hence the lack of focus on their faces. Archived recordings of Cesar Romero, Burgess Meredith, and Frank Gorshin were used to further the illusion.
- Interestingly, a Caucasian stand-in is used for Catwoman, despite season three of Batman casting Eartha Kitt in the role.
- According to Stanley Ralph Ross, this episode ran over-budget; avoiding stuntwork costs is why the sole fight sequence takes place in a completely darkened room.
- Uniquely for the series, a The End card is placed over the episode's final shot.
- Alchemical Bank, Spifanny's, the Mope Diamond, and the Alvino Ray Gun are lampoons of Chemical Bank, Tiffany & Co., the Hope Diamond, and musician Alvino Rey respectively.
- 3 Images from Batman (1966 TV Series) Episode: The Entrancing Dr. Cassandra
- Episodes of Batman (1966 TV Series)
- Images from Batman (1966 TV Series)
- Gallery for the Batman (1966 TV Series) series
Links and References