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{{DC Database:Episode Template
 
{{DC Database:Episode Template
 
| Title = Batman (1966 TV Series)
 
| Title = Batman (1966 TV Series)
| Image = Batman TV Series Title Card.jpg
+
| Image = S3E25 - The Entrancing Dr. Cassandra.jpg
 
| Season = 3
 
| Season = 3
 
| Episode = 25
 
| Episode = 25
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| PreviousEpisode = Batman (1966 TV Series) Episode: The Joker's Flying Saucer
 
| PreviousEpisode = Batman (1966 TV Series) Episode: The Joker's Flying Saucer
 
| NextEpisode = Batman (1966 TV Series) Episode: Minerva, Mayhem and Millionaires
 
| NextEpisode = Batman (1966 TV Series) Episode: Minerva, Mayhem and Millionaires
  +
| Quotation = Just zip your lip while I lay the word on you, [[Bruce Wayne (Batman 1966 TV Series)|Batcat]]. I'm gonna put [[Gotham City]] in a trance and there's not a thing you or [[Richard Grayson (Batman 1966 TV Series)|that junior birdman]] can do about it.
| Quotation =
 
| Speaker =
+
| Speaker = [[Cassandra Spellcraft (Batman 1966 TV Series)|Dr. Cassandra]]
   
 
| StoryTitle1 = The Entrancing Dr. Cassandra
 
| StoryTitle1 = The Entrancing Dr. Cassandra
  +
| Synopsis1 = Rogue alchemist and inventor Cassandra Spellcraft begins a crime spree alongside her husband-assistant Cabala, using invisibility-granting "camouflage pills" to loot Gotham's banks and jewelry stores with impunity. So perfect is this invisibility that Cassandra is able to invade police headquarters in broad daylight, overpower Commissioner Gordon and Chief O'Hara, and taunt Batman over the Batphone.
| Synopsis1 =
 
  +
  +
Batman, Robin, and Batgirl eventually corner the pair at Spiffany's Jewelry Salon, but fall victim to another of Cassandra's inventions - a ray-gun that turns them into two-dimensional figurines. As further humiliation, the immobilized trio are sent to GCPD Headquarters, where all expert opinions declare their condition irreversible, until O'Hara thinks to contact "the voice that answers the Batphone every now and then". A short time later, a disguised Alfred recovers the crimefighters and revives them with Batcave equipment, leaving before Batgirl spots him.
  +
  +
While Batman develops a countermeasure against the ray-gun, Cassandra and Cabala invade the state penitentiary and free Joker, Penguin, Riddler, Catwoman, Egghead, and King Tut, all of whom agree to work under Cassandra in exchange for camouflage pills. This new gang is soon found by Batman, Robin, and Batgirl, but easily outfight the trio with their newfound invisibility. In desperation, Batman shatters the lights inside Cassandra's hideout, granting the crimefighters a similar "invisibility" that lets them turn the tables. Once knocked unconscious, the villains become visible once more.
  +
  +
Once subdued, Cassandra and her new gang are quickly (re)incarcerated. Afterward, Gordon and O'Hara prepare to relax at a newly-opened luxury spa, unaware [[Minerva (Batman 1966 TV Series)|the proprietress]] is planning crimes of her own.
   
 
| Producer1_1 = William Dozier
 
| Producer1_1 = William Dozier
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** {{a|[[Chief O'Hara (Batman 1966 TV Series)|Chief O'Hara]]}}
 
** {{a|[[Chief O'Hara (Batman 1966 TV Series)|Chief O'Hara]]}}
   
'''Villains:'''
+
'''Antagonists:'''
 
* {{a|[[Cassandra Spellcraft (Batman 1966 TV Series)|Dr. Cassandra]]}} {{1stFull}}
 
* {{a|[[Cassandra Spellcraft (Batman 1966 TV Series)|Dr. Cassandra]]}} {{1stFull}}
 
** {{a|[[Cabala (Batman 1966 TV Series)|Cabala]]}} {{1stFull}}
 
** {{a|[[Cabala (Batman 1966 TV Series)|Cabala]]}} {{1stFull}}
 
** {{a|[[Selina Kyle (Batman 1966 TV Series)|Catwoman]]}}
 
** {{a|[[Egghead (Batman 1966 TV Series)|Egghead]]}}
 
** {{a|[[Joker (Batman 1966 TV Series)|Joker]]}}
 
** {{a|[[Joker (Batman 1966 TV Series)|Joker]]}}
 
** {{a|[[William McElroy (Batman 1966 TV Series)|King Tut]]}}
 
** {{a|[[Oswald Cobblepot (Batman 1966 TV Series)|Penguin]]}}
 
** {{a|[[Oswald Cobblepot (Batman 1966 TV Series)|Penguin]]}}
 
** {{a|[[Edward Nigma (Batman 1966 TV Series)|Riddler]]}}
 
** {{a|[[Edward Nigma (Batman 1966 TV Series)|Riddler]]}}
** {{a|[[Catwoman (Batman 1966 TV Series)|Catwoman]]}}
 
** {{a|[[Egghead (Batman 1966 TV Series)|Egghead]]}}
 
** {{a|[[William McElroy (Batman 1966 TV Series)|King Tut]]}}
 
 
* {{a|[[Minerva (Batman 1966 TV Series)|Minerva]]}} {{1stUnnamed}} {{Cameo}}
 
* {{a|[[Minerva (Batman 1966 TV Series)|Minerva]]}} {{1stUnnamed}} {{Cameo}}
  +
  +
'''Others Characters:'''
  +
* Warden Crichton
   
 
'''Locations:'''
 
'''Locations:'''
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** Alchemical Bank & Trust
 
** Alchemical Bank & Trust
 
** {{a|[[GCPD Headquarters]]}}
 
** {{a|[[GCPD Headquarters]]}}
  +
** Gotham City Post Office
  +
** {{a|[[Gotham City Public Library]]}}
 
** Minerva's Mineral Spa
 
** Minerva's Mineral Spa
 
** Mortar and Pestle Building
 
** Mortar and Pestle Building
** Spiffany's Jewelry Store
+
** Spiffany's Jewelry Salon
* {{a|[[Wayne Manor]]}}
+
* {{a|[[Gotham State Penitentiary]]}}
  +
* {{a|[[Wayne Manor|Stately Wayne Manor]]}}
 
** {{a|[[Batcave]]}}
 
** {{a|[[Batcave]]}}
 
'''Items:'''
 
'''Items:'''
 
* Alvino Ray Gun
 
* Alvino Ray Gun
 
* {{a|[[Batcomputer]]}}
 
* {{a|[[Batcomputer]]}}
  +
** Batmobile Remote Control
  +
** Special Escaped Arch-Criminals Batlocator
 
** Three-Dimensional Bat-Restorer
  +
* {{a|[[Utility Belt|Batman's Utility Belt]]}}
  +
** Anti-Alvino Ray Bat-Disintegrator
  +
** Bat-Flashlight
  +
** Bat-Laser
  +
** Bat-Sleep
  +
** Portable Batphone
 
* {{a|[[Batphone]]}}
 
* {{a|[[Batphone]]}}
  +
* Camouflage Pills
* Three-Dimensional Bat-Restorer
 
  +
* Mope Diamond
 
'''Vehicles:'''
 
'''Vehicles:'''
 
* {{a|[[Batmobile]]}}
 
* {{a|[[Batmobile]]}}
   
 
| Character1 = [[Bruce Wayne (Batman 1966 TV Series)|Batman]]
 
| Character1 = [[Bruce Wayne (Batman 1966 TV Series)|Batman]]
| Actor1 = [[Actors:Adam West|Adam West]]
+
| Actor1 = [[Adam West|Adam West]]
 
| Character2 = [[Richard Grayson (Batman 1966 TV Series)|Robin]]
 
| Character2 = [[Richard Grayson (Batman 1966 TV Series)|Robin]]
| Actor2 = [[Actors:Burt Ward|Burt Ward]]
+
| Actor2 = [[Burt Ward|Burt Ward]]
 
| Character3 = [[Alfred Pennyworth (Batman 1966 TV Series)|Alfred]]
 
| Character3 = [[Alfred Pennyworth (Batman 1966 TV Series)|Alfred]]
| Actor3 = [[Actors:Alan Napier|Alan Napier]]
+
| Actor3 = [[Alan Napier|Alan Napier]]
 
| Character4 = [[Chief O'Hara (Batman 1966 TV Series)|Chief O'Hara]]
 
| Character4 = [[Chief O'Hara (Batman 1966 TV Series)|Chief O'Hara]]
| Actor4 = [[Actors:Stafford Repp|Stafford Repp]]
+
| Actor4 = [[Stafford Repp|Stafford Repp]]
 
| Character5 = [[James Gordon (Batman 1966 TV Series)|Commissioner Gordon]]
 
| Character5 = [[James Gordon (Batman 1966 TV Series)|Commissioner Gordon]]
| Actor5 = [[Actors:Neil Hamilton|Neil Hamilton]]
+
| Actor5 = [[Neil Hamilton|Neil Hamilton]]
 
| Character6 = [[Cassandra Spellcraft (Batman 1966 TV Series)|Dr. Cassandra]]
 
| Character6 = [[Cassandra Spellcraft (Batman 1966 TV Series)|Dr. Cassandra]]
| Actor6 = [[Actors:Ida Lupino|Ida Lupino]]
+
| Actor6 = [[Ida Lupino|Ida Lupino]]
 
| Character7 = [[Cabala (Batman 1966 TV Series)|Cabala]]
 
| Character7 = [[Cabala (Batman 1966 TV Series)|Cabala]]
| Actor7 = [[Actors:Howard Duff|Howard Duff]]
+
| Actor7 = [[Howard Duff|Howard Duff]]
 
| Character8 = [[Barbara Gordon (Batman 1966 TV Series)|Batgirl]]
 
| Character8 = [[Barbara Gordon (Batman 1966 TV Series)|Batgirl]]
| Actor8 = [[Yvonne Craig]]
+
| Actor8 = [[Yvonne Craig|Yvonne Craig]]
   
  +
| Notes = * The six arch-criminals Dr. Cassandra frees were all played by uncredited extras, hence the lack of focus on their faces. Archived recordings of [[Cesar Romero|Cesar Romero]], [[Burgess Meredith|Burgess Meredith]], and [[Frank Gorshin|Frank Gorshin]] were used to further the illusion.
| Notes =
 
  +
** Interestingly, a Caucasian stand-in is used for Catwoman, despite season three of ''Batman'' casting [[Eartha Kitt|Eartha Kitt]] in the role.
| Trivia =
 
  +
* According to Stanley Ralph Ross, this episode ran over-budget; avoiding stuntwork costs is why the sole fight sequence takes place in a completely darkened room.<ref>Eisner, Joel. ''The Official Batman Batbook''. Contemporary Books, Inc. 1986. ISBN 0-8092-5035-7 p. 159</ref>
  +
* Uniquely for the series, a ''The End'' card is placed over the episode's final shot.
  +
| Trivia = * Alchemical Bank, Spifanny's, the Mope Diamond, and the Alvino Ray Gun are lampoons of {{WP|Chemical Bank}}, {{WP|Tiffany & Co.}}, the {{WP|Hope Diamond}}, and musician {{WP|Alvino Rey}} respectively.
  +
** The Alvino Ray Gun was originally to be named the ''Ronald'' Ray Gun, lampooning then-California Governor {{WP|Ronald Reagan}}.<ref>Eisner, Joel. ''The Official Batman Batbook, Revised Bat Edition''. AuthorHouse. 2008. ISBN 978-1434340856 p. 432</ref>
 
| Recommended =
 
| Recommended =
  +
| Links = * [https://www.imdb.com/title/tt0519521/ "The Entrancing Dr. Cassandra" at the Internet Movie Database]
| Links =
 
 
}}
 
}}

Revision as of 11:53, 15 March 2020

Rogue alchemist and inventor Cassandra Spellcraft begins a crime spree alongside her husband-assistant Cabala, using invisibility-granting "camouflage pills" to loot Gotham's banks and jewelry stores with impunity. So perfect is this invisibility that Cassandra is able to invade police headquarters

Quote1 Just zip your lip while I lay the word on you, Batcat. I'm gonna put Gotham City in a trance and there's not a thing you or that junior birdman can do about it. Quote2
Dr. Cassandra


The Entrancing Dr. Cassandra is an episode of season 3 of Batman. It premiered on March 7, 1968.

Synopsis for "The Entrancing Dr. Cassandra"

Rogue alchemist and inventor Cassandra Spellcraft begins a crime spree alongside her husband-assistant Cabala, using invisibility-granting "camouflage pills" to loot Gotham's banks and jewelry stores with impunity. So perfect is this invisibility that Cassandra is able to invade police headquarters in broad daylight, overpower Commissioner Gordon and Chief O'Hara, and taunt Batman over the Batphone.

Batman, Robin, and Batgirl eventually corner the pair at Spiffany's Jewelry Salon, but fall victim to another of Cassandra's inventions - a ray-gun that turns them into two-dimensional figurines. As further humiliation, the immobilized trio are sent to GCPD Headquarters, where all expert opinions declare their condition irreversible, until O'Hara thinks to contact "the voice that answers the Batphone every now and then". A short time later, a disguised Alfred recovers the crimefighters and revives them with Batcave equipment, leaving before Batgirl spots him.

While Batman develops a countermeasure against the ray-gun, Cassandra and Cabala invade the state penitentiary and free Joker, Penguin, Riddler, Catwoman, Egghead, and King Tut, all of whom agree to work under Cassandra in exchange for camouflage pills. This new gang is soon found by Batman, Robin, and Batgirl, but easily outfight the trio with their newfound invisibility. In desperation, Batman shatters the lights inside Cassandra's hideout, granting the crimefighters a similar "invisibility" that lets them turn the tables. Once knocked unconscious, the villains become visible once more.

Once subdued, Cassandra and her new gang are quickly (re)incarcerated. Afterward, Gordon and O'Hara prepare to relax at a newly-opened luxury spa, unaware the proprietress is planning crimes of her own.

Appearing in "The Entrancing Dr. Cassandra"

Featured Characters:

Supporting Characters:

Antagonists:

Others Characters:

  • Warden Crichton

Locations:

Items:

  • Alvino Ray Gun
  • Batcomputer
    • Batmobile Remote Control
    • Special Escaped Arch-Criminals Batlocator
    • Three-Dimensional Bat-Restorer
  • Batman's Utility Belt
    • Anti-Alvino Ray Bat-Disintegrator
    • Bat-Flashlight
    • Bat-Laser
    • Bat-Sleep
    • Portable Batphone
  • Batphone
  • Camouflage Pills
  • Mope Diamond

Vehicles:



Notes

  • The six arch-criminals Dr. Cassandra frees were all played by uncredited extras, hence the lack of focus on their faces. Archived recordings of Cesar Romero, Burgess Meredith, and Frank Gorshin were used to further the illusion.
    • Interestingly, a Caucasian stand-in is used for Catwoman, despite season three of Batman casting Eartha Kitt in the role.
  • According to Stanley Ralph Ross, this episode ran over-budget; avoiding stuntwork costs is why the sole fight sequence takes place in a completely darkened room.[1]
  • Uniquely for the series, a The End card is placed over the episode's final shot.

Trivia


See Also

Recommended Media

  • None.


Links and References

Footnotes

  1. Eisner, Joel. The Official Batman Batbook. Contemporary Books, Inc. 1986. ISBN 0-8092-5035-7 p. 159
  2. Eisner, Joel. The Official Batman Batbook, Revised Bat Edition. AuthorHouse. 2008. ISBN 978-1434340856 p. 432