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"And Hellgrammite Is His Name!": This story is reprinted from The Brave and the Bold #80.

Best of the Brave and the Bold #4 is an issue of the series Best of the Brave and the Bold (Volume 1) with a cover date of December, 1988.

Synopsis for "And Hellgrammite Is His Name!"

This story is reprinted from The Brave and the Bold #80.

Newsman Jack Ryder (secretly the Creeper) approaches Batman with information that the criminal Hellgrammite is in Gotham City. This revelation leads to Batman and the Creeper working together to stop the mammoth crook from his bid to eliminate prominent gang members. Unfortunately, Creeper is a wanted criminal and this proves troublesome when the Gotham City Police Department starts hunting down the Creeper.

Battling the Hellgrammite throughout Gotham, the duo locate him in the Gotham subway system where they down Hellgrammite with a combination of a fire extinguisher and the electrified third rail. After the Hellgrammite's defeat, the Creeper makes his escape to avoid his own arrest at the hands of the Gotham PD and Hellgramite is brought to justice by an amazed Commissioner Gordon.

Appearing in "And Hellgrammite Is His Name!"

Featured Characters:

Supporting Characters:

Antagonists:

  • Hellgrammite (First appearance)
  • Turk Trask (mob lord) (Single appearance)

Other Characters:

Locations:

Items:


Synopsis for "Monster of the Viking Sea!"

This story is reprinted from The Brave and the Bold #12.

A monster, long trapped beneath the sea, has broken free and terrorizes the village. To top it off, Jon's rival, Ulric, has kidnapped the fair Gunnda in his boat!

Appearing in "Monster of the Viking Sea!"

Featured Characters:

Supporting Characters:

  • Gunnda
  • Captain Olaf

Antagonists:

  • Sea Monster (Single appearance)
  • Ulric (Single appearance; dies)

Other Characters:


Locations:

Items:

  • None

Vehicles:

  • Viking Vessel

Synopsis for "The Invisible Wall!"

This story is reprinted from The Brave and the Bold #3.

Marcus visits his home village and sees that all the houses have their doors and windows bolted shut. Marcus finds an old member of the village council and asked what's going on. The old man tells him that word was received about the impending arrival of Crassus the Conqueror, who was on his way to loot the sacred treasures of their temple. The men of the village are out in their fishing vessels, so it's up to Marcus to figure out a way to stop Crassus and his men.

The children that were just previously play-sword fighting in the road, decide they want to help Marcus stop the bad guys. As Marcus stands vigil over the sea, watching for ships, the children approach him with their offer of aid. He was apprehensive of the idea at first, not wanting to risk the children's lives, but they persisted, and Marcus finally agrees. He first sends young Flavius, whose father fashions model boats, to fetch him one. Then Marcus asks Augustus, the son of a tailor, to sew a sail for the boat. Cassius is sent to get a kettle of embers from his father's smithy. An enemy ship draws near as the kids return with the items. Marcus takes the small model boat and opens it up to pour the burning embers inside. Then attaching the sail, Marcus sends the small boat on a collision course with the enemy vessel. Thinking it's just a child's toy, the men aboard the ship don't pay any mind to the model boat until it crashes into them, the embers within setting the ship on fire, causing it to sink!

Their victory is short-lived, though, for Cotta, the sheep herders son comes running, he saw Crassus and the invaders preparing an assault through the mountain pass. Thinking quickly, Marcus tells the children to strap a shield and sword on the side of each of the sheep and march them across the path on the side of the mountain above the pass. The clanging of the swords against shields as the herd moves along creates an effective illusion of armed soldiers, fooling the invaders below into thinking they are outnumbered and scaring them into retreat. All but Crassus who is not fooled by the maneuver. Marcus pounces on him and they draw swords. His time in the arena has honed Marcus' skill and he easily overpowers Crassus and defeats him. The conqueror is taken prisoner. Back at the village the people cheer for Marcus and the children, their "wall of courage".

Appearing in "The Invisible Wall!"

Featured Characters:

Supporting Characters:

  • Flavius (Single appearance)
  • Cassius (Single appearance)
  • Augustus (Single appearance)

Antagonists:

  • Crassus the Conqueror (Single appearance)

Other Characters:

  • Horatio (Single appearance)
  • Cotta (Single appearance)

Locations:

Vehicles:

  • Crassus' Ship

Synopsis for "The Apple of Peril!"

This story is reprinted from The Brave and the Bold #12.

Prince John offers up three challenges to the people of Nottingham, with the reward being a priceless Golden Apple. Robin Hood can't resist the temptation, and he takes on each challenge himself.

Appearing in "The Apple of Peril!"

Featured Characters:

Supporting Characters:


Antagonists:

Other Characters:

  • Maid Marion

Locations:

Items:

  • Robin Hood's Bow and Arrow
  • Golden Apple

Vehicles:

  • None



See Also


Links and References

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