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|As a result of the New 52 in 2011, the entire line of DC characters was relaunched, incorporating properties belonging to the company's imprints: Wildstorm, Milestone, and Vertigo. As such, elements of this character's history have been altered in some way from the previous incarnation. For a complete list of all versions of this character, see our disambiguation page.|
To fight Dracula, Batman sought out demonic powers. Dracula's defeat came at a price, as Batman eventually succumbed to the full vampire curse. Soon after, other heroes were turned to vampires and they formed the Blood League.
Batman and the Blood League's bloodlust led them far beyond Earth as they wage an ongoing attack on the Planet Rann, defended by Adam Strange. Eventually, he is confronts and defeated by Wally West from another world and then locked down inside a nuclear reactor in his own Batcave, hoping that someday someone would be able to cure him of his vampirism.
- Vampirism: In addition to the various mental and physical benefits that vampires are heir to, they also possess the ability to turn others into vampires as well. Each new vampire is traditionally subservient to the one who "turned" them, but some strong-willed vampires have been known to rebel against their masters.
- Enhanced Senses: A vampire's senses are enhanced far beyond those of a normal human being.
- Immortality: So long as vampires continue to consume blood, they will not age beyond the physical state they were in when they first became a vampire.
- Invulnerability: Vampires are invulnerable to most forms of injury (certain exceptions apply). Bullets, blades and blunt objects do little to no damage to a vampire's body.
- Regeneration: In addition to being virtually indestructible, whatever damage a vampire does in fact suffer can be healed through the consumption of human blood.
- Superhuman Strength: A vampire's strength level is several times that of a normal human being and they are considered superhuman.
- Superhuman Stamina: So long as they continue to consume human blood, a vampire can function tirelessly without rest or relaxation. However, a vampire's stamina wanes the closer it is to sunrise.
- Psychokinesis: Most vampires possess some form of psychokinesis. Some are clairvoyant, others can communicate telepathically, some possess mind control. Particularly powerful vampires can control the minds of several people at once.
- Transformation: Vampires often possess the ability to transform into a variety of creatures or effects such as bats, wolves, rats or even mist. While their physical attributes may fluctuate during such states, a vampire's mental acuity is the same as that when they are in their human shape. A vampire who transforms into an animal may also benefit from that particular animal's attributes including razor-sharp claws, fangs or the ability to fly.
- Metamorphosis: Vampires often demonstrate the ability to alter their appearance at will.
- Batman's history may be loosely based on the Elseworlds Batman - Vampire trilogy, with the difference being that in the original story, he didn't deliberately seek out the powers to fight Dracula.
- 9 Appearances of Bruce Wayne (Earth 43)
- 3 Images featuring Bruce Wayne (Earth 43)
- Quotations by or about Bruce Wayne (Earth 43)
- Character Gallery: Bruce Wayne (Earth 43)
|Batman Family member |
This character is or was an incarnation of or an ally of Batman, and a member of the Batman Family. This template will automatically categorize articles that include it into the "Batman Family members" category.
|Justice League member|
This character is or was a member of the Justice League of America, or the Justice League in any of its various incarnations, sworn by a duty to act as guardians of America and the world by using their skills and/or superpowers to protect Earth from both interstellar and domestic threats.