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"One... Two... Three... Stop Thinking": Albert Zero, humble bookkeeper, has heavy books fall on his head after a hard day's work and the jolt gives him godlike powers to alter reality simply by thinking it. Such as when he thinks about catching a cab and goes flying through the wall, leaving an

Quote1 What a life! One case right on top of another! Sometimes I wish I were Scribbly! Quote2
Green Lantern

Green Lantern #15 is an issue of the series Green Lantern (Volume 1) with a cover date of March, 1945.

Synopsis for "One... Two... Three... Stop Thinking"

Albert Zero, humble bookkeeper, has heavy books fall on his head after a hard day's work and the jolt gives him godlike powers to alter reality simply by thinking it. Such as when he thinks about catching a cab and goes flying through the wall, leaving an impression, and making a breakneck stop in the back of Doiby's cab. Next he unintentionally turns it into a hay wagon before finally getting home. Zero's under the impression he's still dazed, and starts thinking of the terrible things that could happen, if whatever he thought actually happened. Because he isn't dazed, buildings start to crumble and a volcano erupts in the middle of the city. Green Lantern intervenes, but an entire city erupting in elemental chaos is more than even his powers can handle, and it only stops when Zero somehow falls asleep despite the bedlam he's created. His dreams fuel his powers, and Green Lantern and Doiby find themselves battling dragons and other mythical monsters on their way to Zero's home to wake him up try to and get him to stop thinking. Unfortunately for all of them, Zero thought about everyone knowing the devastation was his fault, and the army arrives to kill him to end the madness.

Green Lantern tries to intercede on Zero's behalf, who simply thinks everyone hundreds of miles away. With the world turning against him when he didn't mean to do any harm, Zero joins up with some gangsters and uses his powers to think all the wealth in the city into fountaining over to their location. Green Lantern confronts Zero again, withstanding Zero's attempts to destroy him by shielding himself with his power ring. Then an idea hits the emerald crusader, and he beams the power of life and justice into Zero's mind. Zero understands now the importance of using his powers for justice. After making the city whole again, Zero leaves to learn to master his awesome powers.

Appearing in "One... Two... Three... Stop Thinking"

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Antagonists:

  • crooks

Other Characters:

  • Albert Zero

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Synopsis for "Carleton Congo Will Hoo-Doo You"

Cabbie Dude Perkins angrily wishes he could do something about the fares he regularly loses to Doiby Dickles, and is offered the chance to do so by his passenger. This worthy introduces himself as Carleton Congo, who claims to be able to use black magic to rid his clients of their enemies. He performs a voodoo ceremony before Perkins and another man, claiming two wax effigies he melts will make their enemies disappear. In reality his methods are much more mundane, but no less sinister, as he dispatches thugs to make the victims "disappear". Fortunately, Green Lantern, still in uniform from another case he just wrapped up, is visiting Doiby and they fight off Carleton Congo's henchmen.

They turn up again at Alan Scott's apartment, looking to make him "disappear", and in the course of the fight he overhears they work for Carleton Congo. The hero unmasks and lets himself be captured as Scott to get to the bottom of this mystery. At Congo's hideout, the witch doctor tells Perkins and the other man the price for his service: their participation in a crime syndicate he plans to build. However, Dude Perkins turns out to actually be Doiby in disguise, and with the cat out of the bag, Green Lantern attacks Congo and his gang. In the aftermath, Carleton Congo's other customer turns out to be Grebb, Alan Scott's new assistant. He wanted Scott out of the way to assume his job, explaining why Congo's henchmen attacked Alan Scott too.

Appearing in "Carleton Congo Will Hoo-Doo You"

Featured Characters:

Supporting Characters:

Antagonists:

  • Carleton Congo
  • Dude Perkins, cab

Other Characters:


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Vehicles:

Notes

Trivia

  • The first story implies that Alan Scott left a reality-altering guy at loose. And when he learns how to use his power, we'll have an utopia on Earth.
  • Carleton Congo is perhaps the only Green Lantern Afro-American villain during Golden Age.
  • Alan Scott's a bit "vacation-happy" over this and the last few issues. In "Da Tantrim of Green Lantern" from #13, he suggests he and Doiby have been working too hard and should go on vacation. In "The Cave Kid Goes to Town" in #14 the story opens on the duo actually on vacation. In this issue's "Carleton Congo Will Hoo-Doo You" he suggests going away on vacation to Doiby again.


See Also


Links and References

Superboy Vol 4 69
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