DC Database
Advertisement
DC Database

"The Fool Comes to Town": A meeting of "the Analysts, exclusive club of amateur sleuths and crime detection enthusiasts in Gotham", is convened for an inauspicious purpose: to drum Green Lantern out of their ranks. Somewhat understandable, given his humiliating defeats at the hands of a new vill

Green Lantern #28 is an issue of the series Green Lantern (Volume 1) with a cover date of October, 1947.

Synopsis for "The Fool Comes to Town"

A meeting of "the Analysts, exclusive club of amateur sleuths and crime detection enthusiasts in Gotham", is convened for an inauspicious purpose: to drum Green Lantern out of their ranks. Somewhat understandable, given his humiliating defeats at the hands of a new villain whose name is the Fool and whose schtick is stupidity. Green Lantern tells his side of the story, beginning at the beginning where the Fool was an incarcerated crook who had a reputation for being childish and stupid, but escaped by floating over the prison wall with the aid of a giant gas bubble. His first encounter with Green Lantern was on a broadcast of the show "Money for Nothing", where the studio would pay a prize for worthless trash. The Fool showed up to steal a violin a woman found in the trash, fending off Green Lantern with an innocent-looking pop gun and bubble pipe that turned out to have stupendous stopping power. After the villain escaped with his prize, famed violinist Anton Eismer rushed into the studio and explained the "worthless" violin was really an antique of his worth 100k. Clearly, the Fool was not as idiotic as his name suggested.

Green Lantern next catches the Fool at an amusement park, on a plane-swing ride that turns out to be able to fly under its own power, and releases a cloud of gluey bubbles that covers Green Lantern so he can't interfere. While the hero's diverted the Fool steals a merry-go-round horse and flies away (fending off police with a peashooter that shoots bullets instead). This was apparently a valuable sculpture in disguise, as Green Lantern finds it in the window of an art dealer's shop for 50k. Green Lantern gets the seller's address, only to realize (which the art dealer somehow didn't) that it's the art dealer's shop he just left! Storming back in, GL's bonked on the head by the waiting Fool, and put in a trap with poisoned darts tied to his feet. GL manages to escape by seizing a dartboard with his ring, but the Fool escapes by climbing a wall with a ladder made from toy arrows.

Leading back to the meeting of the Analysts. Green Lantern is confident he has the Fool figured, however, and declares that only he would do something so foolish as try to infiltrate a group meeting of detectives. A hunch which proves to be right when the club president has his mask yanked off to reveal the Fool.

Appearing in "The Fool Comes to Town"

Featured Characters:

Supporting Characters:

  • Police Commissioner

Antagonists:

Other Characters:

  • The Analysts, exclusive club of amateur sleuths
    • Club President
  • Anton Eismer, famous violinist

Locations:

Items:

Vehicles:

  • Twirlajet


Synopsis for "The Tricks of the Sportsmaster"

A new villain named the Sportsmaster steals a valuable pearl necklace with a boomerang, and blows up Alan Scott with a bomb when he thinks he recognizes the criminal's moves. Scott's hospitalized, but is actually fine, and gets Doiby to lay in bed for him so he can sneak out and investigate this deadly new villain as Green Lantern. The hero subs in for Alan to handle a ceremony at the "Stadium of Sports", where the beautiful Leslie West is to hand off a nonspecific but solid gold sports trophy to a nondescript sports start. The Sportsmaster strikes again, swooping down on skis while being pulled by a plane. Green Lantern thwarts the theft, but finally realizes who the Sportsmaster must be: his old enemy "Crusher" Crock, the twisted athlete. Crock's grave is disinterred, but in his coffin is Doiby, still alive, but proving Crock's still alive and onto them.

GL locks up the trophy to guard it, but Sportsmaster kidnaps Leslie West to force the hero into a duel for the trophy. Green Lantern shows up at the godlike "Sports Statue" by the bay as demanded, but the Sportsmaster shows that "dying" hasn't done anything to cure his cheating instincts as he shows up with gun-toting minions on surfboards. In the course of their duel a mis-thrown Olympic hammer bounces off the statue and hits Sportsmaster in the face, knocking him into the ocean. After cheating death once, though, Green Lantern's already expecting to face Sportsmaster again someday.

Appearing in "The Tricks of the Sportsmaster"

Featured Characters:

Supporting Characters:

Antagonists:

Other Characters:


Locations:


Items:

Vehicles:

Synopsis for Cotton-Top Katie: "This Is Important!"


Appearing in Cotton-Top Katie: "This Is Important!"

Featured Characters:

Synopsis for "The Last Criminal on Earth"

News flashes of the police requesting Green Lantern's help keep coming over the radio. Strangely, Alan Scott complains about how they keep interrupting his work for the studio instead of responding. Then Green Lantern comes crashing through Scott's window, dead.

Flash-forward to the far future. The world is a utopia, thanks to devices called Magitrons that can create anything their user desires, but as a result the world is a place without challenge or struggle, and a man named Knodar is dissatisfied and has rebelled against society as a criminal. He steals the Magitron of a man named Dalmyr who tries to dissuade him from his larcenous ways, and uses it to create a time machine that sends him back to the 1940's where he forms a gang. Though impressed with the incredible scientific weapons he gives them, they're still afraid of Green Lantern. To reassure them Knodar uses his Magitron to make Green Lantern appear, who his gang easily kills and throws through the window of GL's "friend" Alan Scott. A dazed Scott finds a copy of GL's uniform and his lamp in his closet, and driven to avenge the hero, goes after Knodar himself but is captured.

Meanwhile Dalmyr has traveled back to the 40's himself and ends up in Doiby's cab to look for Knodar. He gives the cab wings, and from the air spots a futuristic building that must be Knodar's hideout. Dalmyr gets thrown into the same deathtrap as Alan Scott, but fortunately Scott manages to figure out how his magic ring works and saves them. The pair of heroes then go to capture Knodar at his next robbery, and Dalmyr returns with Knodar to the future. Back to normal after rediscovering his powers, Scott's deduced that when Knodar tried to summon Green Lantern with his device, since he did it without knowing the hero's true identity it separated the part of him that's Green Lantern and the part that's Alan Scott. Both he and Doiby decide not to tell each other about their experiences of the day, since they'd never believe such a crazy story.

Appearing in "The Last Criminal on Earth"

Featured Characters:

Supporting Characters:

Antagonists:

Other Characters:

Locations:

Items:

Vehicles:

Notes

  • Published by National Comics Publications, Inc.
  • In the 1st story, Green Lantern is head-konked unconscious once, with a wooden ornament.
  • Knodar came from 2547 AD, but this is mistakenly described as the 25th century (actually, the 26th would be correct). Retcons would establish Knodar in 2447 AD, which is really the 25th century.
  • Every chapter of this issue is the debut of a new supervillain, Crusher Crock making his first costumed appearance as the Sportsmaster.



See Also

Recommended Reading

Links and References

  1. As this is Earth-Two Gotham City during the 1940s, then the Commissioner is James Gordon.
Superboy Vol 4 69.jpg
This page is missing characters!
This page is missing one or more character, location or item appearances. If you find any characters that appear in this issue, episode, movie, game or book but are not included on the page, please add them to the Appearances list of the template.
Advertisement