"Hercules: "The Seaside Saboteurs"": At a busy East Coast shipyard, saboteurs almost sink a brand-new merchant ship (S.S. Kentwood), and only a super-heroic intervention by Joe Hercules saves it from complete destruction. A wharfside informant (Willy) tells Joe about some dirty work going on at


Quote1.png Drop those guns! And don't put a hand on my friend and cohort, Damus! Quote2.png
Neon the Unknown

Hit Comics #11 is an issue of the series Hit Comics (Volume 1) with a cover date of May, 1941.

Synopsis for Hercules: "The Seaside Saboteurs"

At a busy East Coast shipyard, saboteurs almost sink a brand-new merchant ship (S.S. Kentwood), and only a super-heroic intervention by Joe Hercules saves it from complete destruction. A wharfside informant (Willy) tells Joe about some dirty work going on at the shipyard. That same day another ship (S.S. Lewison) is launched and immediately sinks. Joe Hercules dives down to the hulk, rips off some hull plates, finds way too much cement ballast in the wrong places, and starts throwing big hunks of the concrete out thru the hull. Then he turns the ship upright and lifts it out of the water, and drags it to shore.

That evening, Joe's informant tells him about a guy who behaved suspiciously during the day's shocking events. Willy had followed this guy, the previous night, and ended up overhearing some plans. Joe and Willy stake out the Lewison's pier, and soon see at least six shadowy figures arrive by boat. Security guards show up and there is a quick fight on the pier, with the security team losing. Then Hercules and Willy attack, and there's a longer melee, moving from the pier to the ship. One guy uses a large shipbuilding crane to attack Hercules, but Joe just uses the hook and cable to yank the crane loose from its gantry and send it smashing to the ground. An attempt to smack Hercules with a swinging load of cargo is equally useless, and soon he has the whole gang rounded up and beaten down.

The next day Hercules and Willy drag the whole gang downtown to the Maritime Commissioner's office, where by absolutely pure coincidence the big boss behind the sabotage just happens to be hanging out with the Commissioner. Willy recognizes him as the guy he'd followed yesterday, and the captured henchmen recognize him as their boss; they rat him out right then and there. He's the owner of a competing shipyard, and has been doing sabotage to try to get some shipbuilding contracts for himself. This guy whips out a six-shooter and jumps out a window, landing on the deck of an anchored speedboat, about two stories below. Just as his getaway gets started, Hercules dives into the water, swims faster than the speedboat, and captures the fleeing villain.

Appearing in Hercules: "The Seaside Saboteurs"

Featured Characters:

Supporting Characters:

  • Willy

Antagonists:

  • corrupt shipbuilder
    • sabotage gang, at least six

Other Characters:

  • Mayor
  • Maritime Commissioner

Locations:

  • shipbuilding city on Eastern Seaboard

Items:


Vehicles:

  • S.S. Kentwood, merchant ship
  • S.S. Lewison, merchant ship


Synopsis for Betty Bates: "Murder in the Machine Factory"


Appearing in Betty Bates: "Murder in the Machine Factory"

Featured Characters:

Supporting Characters:


Antagonists:

  • Kale
  • Kurt

Other Characters:

  • Ed Grover

Locations:


Items:


Vehicles:



Synopsis for The Strange Twins: "The Case of London Joe"


Appearing in The Strange Twins: "The Case of London Joe"

Featured Characters:

Supporting Characters:

  • Wing Low

Antagonists:

  • London Joe
    • several henchmen
  • submarine commander, nationality not named
    • submarine crew

Other Characters:


Locations:

Items:


Vehicles:

  • coal-fired steam freighter
  • "Oriental" submarine

Synopsis for Bob and Swab: "Visitor's Day"


Appearing in Bob and Swab: "Visitor's Day"

Featured Characters:

Supporting Characters:


Antagonists:

Other Characters:


Locations:

Items:


Vehicles:

  • USS Scarab

Synopsis for Lion Boy: "The Missionary's Niece"


Appearing in Lion Boy: "The Missionary's Niece"

Featured Characters:

Supporting Characters:


Antagonists:


Other Characters:

  • Molly Snood
  • Mary Blake

Locations:


Items:


Vehicles:



Synopsis for The Red Bee: "Armored Cars of Crime"

A gang of crooks is outfitting armored cars for use in crimes until the Red Bee puts them out of business.

Appearing in The Red Bee: "Armored Cars of Crime"

Featured Characters:

Supporting Characters:

  • Tom Darrow, District Attorney
  • Michael, the Red Bee's bee

Antagonists:

  • Boldoni
    • Boldoni's gang

Locations:

Synopsis for Old Witch: "A War of Roses"


Appearing in Old Witch: "A War of Roses"

Featured Characters:

Supporting Characters:


Antagonists:


Other Characters:


Locations:


Items:


Vehicles:



Synopsis for Neon the Unknown: "Damus the Wizard"

In his retreat at Berchberg, the power-mad dictator Otto Schickler throws a fit, frustrated at his lack of military progress in conquering Europe. He needs a weapon to defeat Neon the Unknown, and one general recommends enlisting the ancient wizard Damus, of Old Neurenplaz. They visit him in his old stone tower and order him to get to work on this; the necromancer stirs some potion into a boiling cauldron and mutters some spells, "CORIMUS ADAX WORIDUM". Somewhere in the tropics, Neon observes as the moon takes on old Damus' face, and he instantly transports himself to Neurenplaz to confront the wizard.

Shickler and his aide hide and watch, as Damus conjures forth some devils from his cauldron, and as these are disposed of in a lightning flash of Neonic Power. Damus tries again, "DODEMUS PURO XERVEX", and a fire-belching dragon takes shape. Neon briefly grapples with this beast, then slices it in half with a clean Neonic Slice. Shickler yells orders at the old necromancer, who intones "HAGARUM DURO", which partially transforms Neon into a lizardlike creature, but Neon glows and spirals about until he resumes his normal state. Now completely enraged, and in the middle of the fight, Shickler orders that the wizard should be tortured for his failure, and very quickly the old conjurer is hung up by his wrists from the rafters. When he's released, he tries a fourth spell, "DABILIUM CURO IN HADIRIUM", and this seems to work, but actually Neon, out of pity for the tortured old man, simply vanishes.

Shickler leaves a small sack of gold on the table, thanks the old wizard in a threatening manner, and leaves. Neon reappears, and recruits the old guy into changing sides. They both go to Berchberg. Two rifle-wielding guards confront them, but a swift gesture from Neon binds them in a steel-like ring of Neonic Rays. Damus enters Shickler's office and boldly returns the gold, prompting Shickler to order him arrested, Neon steps in, punches out the guards, grabs Damus, and shoots off in a blaze of light.

Appearing in Neon the Unknown: "Damus the Wizard"

Featured Characters:

Antagonists:

  • Otto Shickler (First appearance)
    • his officers and soldiers
  • Damus (Single appearance)

Locations:

  • Kampfland
    • Berchberg, Shickler's mountain retreat
    • Old Neurenplaz, a medieval city

Synopsis for G-5, Super Agent: "The Graveyard Spies"


Appearing in G-5, Super Agent: "The Graveyard Spies"

Featured Characters:

Supporting Characters:

  • G-5's boss

Antagonists:

  • Ronald Morgan
    • spies

Other Characters:


Locations:

Items:


Vehicles:

  • Spitfires
  • Messerschmitts

Synopsis for Blaze Barton: "The Oxygen Thieves"


Appearing in Blaze Barton: "The Oxygen Thieves"

Featured Characters:

Supporting Characters:


Antagonists:

  • unidentified race of aliens

Other Characters:


Locations:


Items:


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Synopsis for Don Glory: "The Morale Murderers"


Appearing in Don Glory: "The Morale Murderers"

Featured Characters:

Supporting Characters:


Antagonists:

  • gang of spies

Other Characters:

  • Gabby
  • Sam

Locations:


Items:


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Notes



See Also


Links and References

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