- Guess if there's an upside to dying, it's that for once I don't need to close my eyes to escape. So I don't. And that's when I see it. For the very first time in my whole life. Hope.
- -- Supergirl src
Kara was found and adopted by James Gordon, who tried to keep her a secret to protect her from Lex Luthor. To that end, he rewrote her memories and even altered his daughter Barbara's.
Several years later, Kara is an adult woman working as a ridealong technician in The Garden, Gotham City before Lex Luthor took over and renamed the city. She pretends to be exuberantly and utterly happy, but inwardly she despises Lex Luthor, hates the walled city and dreams of getting out of there and looking for her hero, the mythical Wonder Woman.
One day, she is seen by several Gardeners. Her father helps her run away, even though he is captured and executed, and Kara meets and joins Natasha Irons' rebel group.
In her first mission Kara takes part in raiding a truck transporting supplies to The Garden. However Kara and her partners have to contend with a rival biker gang, the Red Hood M. C. A Red Hood seizes the truck and heads into the deadly Canyons of Clay, but Kara, Big Barda and Silver Banshee follow him in spite of the danger. During the chase, Kara discovers her amazing strength and resilience for first time.
- Kryptonian Physiology: Under the effects of a "yellow" sun, Supergirl possesses the same potential powers as an average Kryptonian. These include:
- Solar Energy Absorption: Under optimal conditions, this is the main source of Supergirl's super powers as they are contingent upon exposure to solar radiation from a yellow sun star system. Her biological make up includes a number of organs which lack analogues in humans and whose functions are unknown. It is believed that between one or more of these and her bio-cellular matrix, "yellow" solar energy is stored for later use. This allows for the use of these powers to fade when yellow solar radiation is not available instead of immediate failure.
- Heat Vision: Supergirl can, as a conscious act, fire beams of intense heat at a target by looking at it. She can vary the heat and area affected.
- Super-Hearing: Supergirl's hearing is sensitive enough to hear any sound at any volume or pitch. With skill and concentration, she can block out ambient sounds to focus on a specific source or frequency.
- Enhanced Vision: Supergirl's vision processes the entire electromagnetic spectrum as well as allowing vast control over selective perception and focus.
This umbrella ability includes the following:
- Electromagnetic Spectrum Vision: Supergirl can see well into most of the electromagnetic spectrum. She can see and identify radio and television signals as well as all other broadcast or transmitted frequencies. Using this ability, she can avoid detection by radar or satellite monitoring methods. This also allows her to see the aura generated by living thing.
- Telescopic Vision: This is the ability to see something at a great distance, without violating the laws of physics. Though limited, the exact extent of the ability is undetermined. In function, it is similar to the zoom lens on a camera.
- X-Ray Vision: This is the ability to see through any volume of matter except lead. Supergirls can see things behind a solid, opaque object as if it were not there. She can focus this ability to "peel back" layers of an object, allowing hidden image or inner workings to be observed. The exact type of energy perceived—such as x-rays, cosmic rays, or some other energy invisible to normal humans—is unclear. This ability perceives an ambient energy source though, it does not involve the eye projecting a concentrated, possibly toxic, beam to be reflected back from objects.
- Microscopic Vision: This is the ability to see extremely small objects and images down to the atomic level.
- Infrared Vision: Supergirl can see with better acuity in darkness, and to a degree in total darkness.
- Flight: Supergirl is able to manipulate graviton particles to defy the forces of gravity and achieve flight. This ranges from hovering to moving in any posture, in any direction.
- Invulnerability: Due to the interaction of her dense molecular structure and supercharged bio-electric aura, Supergirl is nigh-invulnerable to extreme energy forces. In addition, her extends this protection against toxins and diseases.
- Superhuman Stamina: Supergirl is able to maintain continuous strenuous physical action for an indefinite period of time. This based on her body converting yellow solar radiation directly to energy, but is limited by physiological and psychological needs to eat, drink, and sleep.
- Superhuman Strength: Supergirl's strength is augmented by yellow solar radiation interacting with the greater than human density, resilience and biological efficiency of her musculature. Her strength is more an act of conscious will on energy fields than actual physical strength. It is this act of conscious will that enables her to perform physical feats that are beyond the mere application force, such as moving a mountain top without said rock crumbling under its own mass.
- Superhuman Speed: Supergirl is able to move at incredible speed by sheer force of will. This extends to her perceptions and allows for feats such as catching bullets in mid flight as well as covering vast distances in little or no time.
This also confers:
- Super-Breath: Supergirl is able to create hurricane force winds by exhaling air from her lungs. She can chill the air as it leaves her lungs to freeze targets. She can also reverse the process to pull large volumes of air or vapor into her lungs.
- Driving: Kara has been taught how to ride bikes
- Equestrianism: Prior to leaving Krypton, Kara owned and rode a creature resembling an Earth horse.
- Genius Level Intellect
- Technological Reliability
- Kryptonian Physiology: Under the effects of a "yellow" sun, Supergirl possesses the same potential weaknesses as an average Kryptonian. These include:
This version of Supergirl first appeared in Gotham City Garage #1 by Collin Kelly, Jackson Lanzing and Brian Ching and is an adaptation from the original Supergirl/Kara Zor-El who made her first appearance in Action Comics #252.
- Supergirl Recommended Reading
- Action Comics (Volume 1)
- Adventure Comics (Volume 1)
- All-Star Comics (Volume 1)
- Supergirl (Volume 1)
- Superman Family (Volume 1)
- Supergirl (Volume 2)
- Infinity Inc. (Volume 1)
- Power Girl (Volume 1)
- Supergirl (Volume 3)
- Supergirl (Volume 4)
- Supergirl (Volume 5)
- Supergirl and the Legion of Super-Heroes (Volume 1)
- Power Girl (Volume 2)
- Supergirl (Volume 6)
- Worlds' Finest (Volume 1)
- Supergirl (Volume 7)
- 12 Appearances of Kara Zor-El (Gotham City Garage)
- 8 Images featuring Kara Zor-El (Gotham City Garage)
- 3 Quotations by or about Kara Zor-El (Gotham City Garage)
- Character Gallery: Kara Zor-El (Gotham City Garage)
- Supergirl at dccomics.com
- Supergirl at Wikipedia.org
- Supergirl at Wikipedia.org
- Supergirl at DC Comics
- Supergirl at TV Tropes
- Supergirl at Supermanica
- Supergirl Comic-Book Chronology
- Power Girl at Wikipedia.org
- Power Girl at TV Tropes
- Power Girl at Supermanica
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