Rama Khan was a powerful sorceror and joint leader of the League of Ancients.
History
Rama Khan is the title of a ruler of the nation of Jarhanpur which had existed at least 3,000 years ago. During the Obsidian Age of Atlantis, the Rama Khan of that time traveled from Jarhanpur to Atlantis, where he became the joint ruler of Atlantis, sharing the post with Gamemnae. The Rama Khan had earlier journeyed to Atlantis to assemble a group of heroes to protect the realm known as the League of Ancients, which was formed to fight against the Justice League of the 21st century because of their perceived threat, as envisioned by Rama Khan. Once the Ancients succeeded, it was revealed that Gamemnae manipulated Rama Khan and the Ancients as part of her plan to absorb the souls and metahuman powers of the Ancients, and use this new power to conquer the world for Atlantis. Rama Khan became the first victim to be absorbed by Gamemnae.
By the 21st century, a successor carried the title of Rama Khan and became an elemental defender of Jarhanpur. When he kidnapped a boy and separated him from his mother because the child was his spiritual successor, the Rama Khan found himself in conflict with the Justice League. He broke Wonder Woman's Lasso of Truth, resulting in reality unraveling as the nature of existence began to be defined by belief rather than truth.[1] Although Jarhanpur's nature as living land protected it from this chaos, the League, resolved to stop this before the world became defined by the beliefs of every individual person on the planet, confronted Rama Khan once again, during which Wonder Woman accepted why the Lasso had broken; when she'd confirmed that Rama Khan was telling the truth about the need for a successor to his position, her denial of this truth had caused the lasso to break and cause a subsequent breakdown of the rules of truth. With this self-discovery, Jarhanpur helped Wonder Woman to repair the Lasso, restoring reality and undoing the initial damage, the land rejecting Rama Khan as he was now focused more on preserving his position than the wishes of the land to the Justice League to rescue its people.[2]
Powers and Abilities
Powers
- Magic: Hailing from the land of Jarhanpur, Rama Khan has an array of abilities that are magic-based.
- Power Distribution: Rama Khan has been shown to have bestowed newfound energy into his workers.
- Transmutation: Rama Khan can alter the make-up of his arms to be that of earth. He has also turned soil into wine.
- Superhuman Strength: These earthen arms can deliver powerful blows.
- Elemental Control
- Immortality
Abilities
Related
- 14 Appearances of Rama Khan (New Earth)
- 2 Images featuring Rama Khan (New Earth)
- Quotations by or about Rama Khan (New Earth)
- Character Gallery: Rama Khan (New Earth)
Footnotes
Justice League Villain This character is or was primarily an enemy of the Justice League, in any of its various incarnations. This template will categorize articles that include it into the category "Justice League Villains." |