Looking for a different version of this character?
|As a result of the New 52 in 2011, the entire line of DC characters was relaunched, incorporating properties belonging to the company's imprints: Wildstorm, Milestone, and Vertigo. As such, elements of this character's history have been altered in some way from the previous incarnation. For a complete list of all versions of this character, see our disambiguation page.|
Early Life and Career
Roy Harper was adopted by Big Bow as a child and lived with him on Spokane Indian Reservation, learning how to shoot a bow and arrow from him. He often got into trouble with the police but, because it usually happened on the reservation, Big Bow was always able to get him out of trouble. One day, Roy stole from a liquor store off the reservation and got blackout drunk, waking up to find a bow in his hand and Big Bow dead. Not knowing his mentor had been killed by an aggressive police officer, Roy fled the reservation.
Roy somehow made it to Seattle, where he lived in a mall by hacking the camera feeds. It was at this mall he picked the pocket of Oliver Queen, who, when he came to get the wallet back, was intrigued by the strange boy, later taking him on as his sidekick and dubbing him "Speedy". While Speedy, Roy designed Green Arrow's elaborate trick arrows, much to the man's frustration.
As Speedy, Roy joined the original Teen Titans (Robin, Wonder Girl, Aqualad, Kid Flash, and Omen) and worked with them for a while before having his memories of the team erased following an encounter with Mr. Twister.
Struggle With Addiction
Outraged by Roy's persistent party-boy behavior, Oliver angrily fired Roy as his sidekick. Roy left and took residence in an abandoned apartment building and, in his despair, became addicted to heroin. Oliver returned briefly in an attempt to reconcile, but was so disgusted with what his former charge had become, left again. After being dragged into an evil plot orchestrated by Count Vertigo, Roy was officially reunited with Oliver, who apologized for firing him. Oliver offered to give their partnership another shot and help Roy get clean, but Roy adamantly refused, vowing to strike out on his own.
Roy became a depressed alcoholic and death seeker following the death of the second Robin, who he briefly befriended beforehand. He attempted to commit a variation of suicide by fighting Killer Croc. Croc figured out what Roy was doing, stopped him, and gave him a pep talk, which Roy thanked him for. Soon after, Roy began a recovery program with Killer Croc as his sponsor. He would gain Lilith Clay as his counselor, not remembering their former bond as Titans.
Once his state improved, his desire to surpass Oliver Queen pushed him to leave for Qurac which was under the rule of a dictator. There, he formed a team called Iron Rule in hope to help the people overthrow the dictator. As a group of mercenaries, they only had one rule to follow: no matter the job, leave things better than the way they found them.
The team was successful and earned a lot of money. However, for some members, it wasn't enough. One day, as Roy was absent, the rest of the team attempted to take over the town they were residing in. Because the inhabitants resisted, they were slaughtered in retaliation. When Roy came back and found out there wasn't a single survivor, he avenged the towners by launching a lethal blast against his former team.
The Outlaws Begin
At some point, Roy took the alias Arsenal to once again distinguish himself.
Having murdered his former team, Roy was caotured by the Quracan military and sentenced to death for war crimes.  However, Roy was saved from execution by his former friend Jason Todd and the alien princess Starfire. The three of them would eventually form a team themselves - the Outlaws.
A few weeks after their meeting, Roy and the Outlaws headed to China for some unfinished business. According to Todd, the All-caste, a mythical training league he fell into after his resurrection, was in trouble and he was intent on stopping it. The trio travelled the world, helping Jason find and destroy any of the power hungry Untitled.
Outlaws in Gotham
Near the end of their mission, the Outlaws stopped in Gotham City to aid the Bat family during the Night of the Owls. The Outlaws attempted to protect Mr. Freeze from his would-be Talon assassin but caught the ire of the supervillain himself. However, they were successful: Mr. Freeze was saved, the Talon was stopped, and the Night of the Owls concluded with minimal casualties. 
Though they tried to return to their mission against the Untitled, the Outlaws continued to help in Gotham when the Joker resurfaced, wearing his own severed face as a mask. Jason was abducted by the clown, having allegedly learned all their secret identities, and Arsenal and Starfire sprung into action to find him. Their objective caused them to cross paths with the Teen Titans, who were also looking for their Bat-affiliate Tim Drake.
Arsenal took an unprecedented leadership role with the teenagers as they tried to handle an outbreak of Joker Venom among Gotham's civilians. The Outlaws and Teen Titans were successful, administering the toxin's cure before the Gothamites perished. Jason and Tim would eventually return to their teams, bruised but alive, after Batman defeated the Joker yet again. 
League of Assassins vs. The Untitled
Troubled by the past few months, Jason had all his memories erased by the magician S'aru. Roy, disapproving, brought Jason back to their headquarters to try to rejog his memory but, upon finding out that he was murderer, amnesiac Jason fled, leaving the Outlaws temporarily leaderless. 
Isolated from his friends, Jason was abducted by the League of Assassins to lead them in their fight against the Untitled due to Jason's skill at defeating them in the past. To rescue their friend, Arsenal and Starfire actually joined forces with the Untitled to lay siege on the League, instigating the war between the two factions.
Despite Roy and Kori's best effort, they were defeated by Jason's League of Assassins and slated for execution. Ra's al Ghul returned to the League of Assassins and resumed leadership.
Talking to his former friends in their prison cells, the Outlaws apologized to one another for the mess they had gotten into, causing Jason's memories to finally return. Reunited once more, Red Hood and the Outlaws escaped from the League of Assassins and caused their headquarters to explode, finally ending the conflict.
Red Hood and Arsenal: Heroes for Hire
After the apparent death of Batman during the Joker's endgame, the Outlaws dissolved, with all three members going their separate ways.
However, after helping Arsenal during a solo operation though, Jason convinced Roy to work with him again. The duo set up shop in Roy's warehouse despite being broke. To raise funds, they turned to fixer Tara Battleworth for a job. Though she disliked their reputations, she gave them a job as mercenaries. Though they were successful with their mission, they were fired because Roy set up his own Hero-for-Hire side business for the two to make money that competed with Battleworth's.
Taking another contract, the two discovered the existence of Underbelly, the physical embodiment of all the world's corruption. When Underbelly tried to recruit Jason to his cause, the duo responded by vowing to destroy him. Anticipating where Underbelly would go to hide, the two headed to the most crime-ridden city on the planet: Gotham. While there, the Heroes-for-Hire were caught in the sights of the new Batman and convinced him to help them take down Underbelly. Their mission was ultimately a success.
Return of the Titans
The Return of Roy Harper
Roy and the Titans encountered Wally in Nightwing's Gotham apartment, but did not remember him thanks to the machinations of Abra Kadabra. After punching the speedster, electricity coming off of Wally managed to restore Roy's memory of his old teammate.
Heroes in Crisis
Roy's struggle with addictive vices continued to plague him. After the Titans separated, Roy flew back to Star City and assisted friend and mentor Green Arrow in his local heroism, helping him save a group of citizens from an exploding building. He was scheduled to have lunch with Oliver and Dinah, though it didn't go as planned. They arrived late to the lunch and just as Roy was about to confide in them about his problems, the conversation was interrupted by the new villain Citizen, and Roy was never able to ask for help.
Soon after, Roy instead sought help at Sanctuary, a rehabilitation center for heroes. However, there was an incident at the center, and Roy was accidentally killed by Wally West, along with all the other heroes inside the facility at the time due to an uncontained Speed Force explosion.
Roy's funeral was held on the hilltop where he decided to get sober, attended by his close friends.
- Gadgetry: Arsenal has been shown as an expert mechanic and engineer. he designed and built his trick arrows as well as those of his mentor, as well as weaponry, robots, and defense systems.
- Genius Level Intellect
- Hand-to-Hand Combat (Advanced)
- Leadership: Roy Harper has led the Iron Rule, a group of mercernaries. He also briefly led the Teen Titans. 
- Mechanical Engineering
- Computer Hacking: Roy was able to hack into Queen Industries main R&D hub. He was also able to jailbreak thirty new apps on a cell phone and give it voice recognition.
- Stolen Composite Bow
- Arsenal (Roy Harper) was created by Mort Weisinger and George Papp, first appearing in More Fun Comics. However, in the rebooted Prime Earth continuity his first appearance as part of the DC Universe is in Scott Lobdell and Kenneth Rocafort's New 52 Red Hood and the Outlaws series.
- Roy has various tattoos he doesn't remember getting.
- Roy considers Jason Todd to be his best friend.
- 163 Appearances of Roy Harper (Prime Earth)
- 127 Images featuring Roy Harper (Prime Earth)
- 22 Quotations by or about Roy Harper (Prime Earth)
- Character Gallery: Roy Harper (Prime Earth)
- ↑ Green Arrow Vol 6 45
- ↑ Green Arrow Annual (Volume 6) #1
- ↑ 3.0 3.1 3.2 Green Arrow (Volume 6) #20
- ↑ 4.0 4.1 Green Arrow (Volume 6) #18
- ↑ Green Arrow (Volume 6) #19
- ↑ Red Hood and the Outlaws #3
- ↑ 7.0 7.1 Red Hood and the Outlaws #4
- ↑ 8.0 8.1 Red Hood/Arsenal #11
- ↑ Red Hood/Arsenal #12
- ↑ Red Hood/Arsenal #13
- ↑ 11.0 11.1 11.2 Red Hood and the Outlaws #1
- ↑ Red Hood and the Outlaws #9
- ↑ Red Hood and the Outlaws #15, Teen Titans (Volume 4) #15, Red Hood and the Outlaws #16, Teen Titans (Volume 4) #16
- ↑ Red Hood and the Outlaws Annual #1
- ↑ Heroes in Crisis #8
- ↑ Red Hood and the Outlaws #29
- ↑ 17.0 17.1 Red Hood and the Outlaws #23
- ↑ 18.0 18.1 Red Hood and the Outlaws Annual #1
- ↑ Green Arrow (Volume 5) #0
- ↑ Red Hood and the Outlaws #16
- ↑ Green Arrow (Volume 5) #0
- ↑ Red Hood and the Outlaws #1
- ↑ Titans (Volume 3) #1
- ↑ Red Hood and the Outlaws #8
- ↑ Red Hood/Arsenal #2
|Team Arrow member|
This character is or was a member of the Green Arrow family of vigilante super-heroes, who fight crime using archery and martial arts. They are a loose connection brought together through family bonds and shared experiences. This template will categorize articles that include it into the category "Team Arrow members."
|Teen Titans member |
This character is or was primarily a member of the younger superhero team known as the Teen Titans, in any of its various incarnations. This template will categorize articles that include it into the "Teen Titans members" category.
|Outlaws member |
This character is or was primarily a member of the anti-hero team known as the Outlaws, in any of its various incarnations. They are a group of outcast heroes led by Red Hood, who fight against evil and do what bigger groups like the Justice League will not. This template will categorize articles that include it into the "Outlaws members" category.
|Titans member |
This character is or was primarily a member of the superhero team known as the Titans, in any of its various incarnations. This template will categorize articles that include it into the "Titans members" category.