DC Database
Advertisement

"S.T.A.R. Pupil": On a S.T.A.R. Labs in Seattle, test subject Alan Barnes makes contact with the Mindgame AI, which turns out to be an alien intelligence trapped inside their computer. The scientists pull the plug on the computer, but Mindgame counterattacks, shut

S.T.A.R. Corps #3 is an issue of the series S.T.A.R. Corps (Volume 1) with a cover date of January, 1994.

Synopsis for "S.T.A.R. Pupil"

On a S.T.A.R. Labs in Seattle, test subject Alan Barnes makes contact with the Mindgame AI, which turns out to be an alien intelligence trapped inside their computer. The scientists pull the plug on the computer, but Mindgame counterattacks, shutting the power of the entire building off and sending the Gamesmen Robots against them yet again. Barnes develops some psychic abilities and destroys the robots. However, he had a close connection with Mindgame, and he feels like he betrayed it by destroying its robots. Meanwhile, Mindgame moves to another location and sets a particle accelerator on, engulfing a scientist with its energy.

Appearing in "S.T.A.R. Pupil"

Featured Characters:

Supporting Characters:

Antagonists:

  • Mindgame
    • Gamesmen Robots

Other Characters:

  • Dr. MacDonald
  • Jean Louis Mardis
  • Jack
  • Charles Ndoki

Locations:

Items:

  • Deadzone Armor

Vehicles:

  • Alien Spacecraft (In ruins) (Flashback only)




See Also


Links and References

Advertisement