- I am a passenger. I am moving through your dreams. I am riding in your dreams.
- — Dream
Appearing in "Passengers"
- Auralie (In dream sequence only)
- The Lowlies (In dream sequence only)
- Zep (Appears only as a corpse)
- Bravo (Appears only as a corpse)
- Weldun (Appears only as a corpse)
- Merv Pumpkinhead (First appearance)
- Batman (Mentioned only)
- Joker (Mentioned only)
- Rosemary Kelly (Dies)
- Bette Monroe (Behind the scenes)
- Gotham City
- Apokolips (In dream sequence only)
- City of Focative Mirrors (Mentioned only)
- 24 Hour Diner
- Storage Units
- Dream's Helm
- Justice League Satellite I (On a TV or computer screen)
- Murder Machine (In dream sequence only)
- Bus (In dream sequence only)
- Rosemary's Car
- Tall Ship (In dream sequence only)
Synopsis for "Passengers"
Scott Free wakes from a vivid nightmare of his past, growing up on Apokolips under the care of Granny Goodness. He realizes that he is safe in the Justice League Embassy, but is surprised to see Dream sitting at the foot of his bed. The pale man explains that he is seeking a certain ruby.
Rosemary Kelly turns to face John Dee, warning that if he touches her, her husband Harry - who she claims is a mafia hitman - will kill him. Dee apologizes for frightening her, and admits that he has escaped from Arkham. He explains that his mother died, and it inspired him to escape. Despite his appearance and behaviour, Rosemary begins to take pity on the man who has her at gunpoint.
Scott Free uses the embassy's computers to search their files for the ruby, and he finds that the JLA had recovered it from a Doctor Destiny. They kept it in the satellite's trophy room. Unfortunately, the satellite was destroyed, and Scott doesn't know what happened to it. He racks his brain until he realizes that he knows someone who might know.
John Dee explains that he was once Doctor Destiny, and that he had been a scientist. As a nurse, Rosemary is concerned about John's appearance, and wonders if maybe he has AIDS. Dee has no knowledge of the disease, having been locked in Arkham's basement for five years. He had been placed there and forgotten by the Justice League, after he tried to pretend he was a costumed hero.
Scott Free and Dream wake up Martian Manhunter, who instantly recognizes Dream as the martian god of dreams Lord L'zoril. J'onn admits that the ruby Dream seeks is in storage since the satellite's destruction. It now lies in a warehouse in a town called Mayhew near Gotham City. Dream thanks them both and heads on his way, leaving J'onn and Scott to hit the kitchen and raid the stash of Oreos.
John Dee explains that his mother was ashamed of his plans to become a super villain, and demanded that he use a different name. Still, as a doctor of science, he had used science to render the ruby he found unusable by anyone but him. He continues to describe the ruby as Rosemary drives the car toward Mayhew.
Dream arrives at the storage facility first, but upon finding the Materioptikon, he experiences a negative reaction, and collapses. Meanwhile, John Dee and Rosemary arrive at the facility, and after killing Rosemary, Dee steals the ruby back, leaving Dream crumpled on the floor. Dee wanders into a 24 hour diner, and waits for the end of the world.
- Dr. Destiny refers to his past encounters with the Justice League in Justice League of America #5 and Justice League of America #61.
- The Marquee at the theatre that Rosemary and Doctor Destiny drive past lists "Zomby Woof" as a backup film to Night of the Living Dead - it is not a real film, but it is the title of a song from Frank Zappa's 1973 album Over-Nite Sensation, which parodied horror film cliches.
- In this issue we learn that Doctor Destiny's dream machine, the Materioptikon, was actually powered by Morpheus's Dreamstone. The machine itself plays a role in Doom Patrol (Volume 2) #25, published shortly after this story.
- The episode of Alfred Hitchcock Presents that Arkham Asylum guards are watching, is known as "Don't Interupt" and revolves around passengers on a train and an escaped Asylum inmate trying to get in.