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As a result of the New 52 in 2011, the entire line of DC characters was relaunched, incorporating properties belonging to the company's imprints: Wildstorm, Milestone, and Vertigo. As such, elements of this character's history have been altered in some way from the previous incarnation. For a complete list of all versions of this character, see our disambiguation page. |
Sodam Yat is a Daxamite and former member of The Green Lantern Corps who once served as the Green Lantern of Sector 1760. Currently, he is a senator and leader of the Isolationist Party on Daxam.
History
The DC Universe heavily changed its continuity following the events of Flashpoint in 2011. While most characters saw massive changes to their origins and history, the Green Lantern mythos was widely exempted from these changes. Green Lantern-related characters should be assumed to have the same history as before Flashpoint unless and until stories contradict them.
Origins
Sodam Yat joined the Green Lantern Corps against his father's wishes. Some years later, he became the host for the Ion entity and returned home only when the Sinestro Corps invaded Daxam, forcing him to enter Daxam's sun to turn it into a yellow star, giving all Daxamites on the planet powers before leaving it and restoring things to normal.[1]
Uprising
After years of serving as a Green Lantern Sodam Yat lost the Ion entity and was kidnapped by a mind-controlling psychopath and delivered to the Durlans, who needed to study his ring in order to infiltrate the Green Lantern Corps, they also learned about his species powers and decided to invade Daxam to steal the Daxamites powers.
When the Durlans captured a group of Lanterns led by John Stewart and Arisia they stumbled upon his cell during their escape and freed him.[2]
He returned to Daxam with the Corps to warn them about the impending invasion and was greeted by his father who told him that Daxam was going to launch his own fleet in space, they disagreed with him and were attacked just to discover that his father and most of Daxam adults had been replaced by Durlans. They offered him survival of Daxam's children in exchange for his powers and he attacked the Durlans in rage with the help of several criminals contacted by John Stewart were able to win but not before allowing some Durlans to run away, John asked him to help them fight the runaways but Sodam refused, saying that it was his duty to stay behind as he now believed that his people were dangerous.[1]
Evil's Might
Yat briefly rejoined the Green Lantern Corps when Cyborg Superman launched an attack on the Corps and obtained the Phantom Ring. He battled the cyborg as they were evenly matched and managed to overpower him but before Hal Jordan could defeat him Cyborg Superman managed to escape.[3]
Invasion of the Supermen
Yat became a senator of Daxam and the leader of the isolationist party as he still believed that Daxamites were too dangerous to be allowed to roam the galaxy. When the Eradicator arrived on Daxam and through cloning removed the Daxamites' vulnerability to lead to conquer Earth he journeyed to the Sol system to warn the Justice League but his ship exploded and he found himself disoriented on Earth and after a brief fight with the League he recovered his wits and warned them of the danger.[4]
Despite his warning the Daxamites, led by Dalen Nur, managed to capture Wonder Woman, Yat tried to rescue her and attacked the Eradicator but was quickly overpowered by the android before being saved by Superman.[5]
After the Justice League killed the Eradicator and defeated the Daxamites Green Lantern offered to reinstate him in the Corps and Wonder Woman offered him sanctuary on Earth but he refused, stating that their gratitude was enough.[6]
Powers and Abilities
Powers
- Daxamite Physiology: In a solar system with a "yellow" sun, the average Daxamite possesses powers similar to those of a Kryptonian:
- Solar Energy Absorption: Under optimal conditions, this is the main source of their super powers as they are contingent upon exposure to solar radiation from a yellow sun star system. Their biological make up includes a number of organs which lack analogues in humans and whose functions are unknown. It is believed that between one or more of these and their bio-cellular matrix, "yellow" solar energy is stored for later use. This allows for the use of these powers to fade when yellow solar radiation is not available instead of immediate failure.
- Heat Vision: Daxamites can, as a conscious act, fire beams of intense heat at a target by looking at it. Typically, the power is seen as two beams of red light emanating from the eyes. These beams can be made invisible, allowing the power to be undetectable. The maximum temperature of their heat vision is said to be around that of a nuclear detonation. They can also consciously determine the area affected, down to the microscopic level.
- Super-Hearing: Daxamite hearing is sensitive enough to hear any sound at any volume or pitch. With skill, practice, and concentration, they can block out ambient sounds to focus on a specific source or frequency. As such, they can identify a person by their heartbeat, or pick out a single voice in an entire city.
- Enhanced Vision: Daxamite vision processes the entire electromagnetic spectrum as well as allowing vast control over selective perception and focus.
This umbrella ability includes the following:- Electromagnetic Spectrum Vision: Daxamite can see well into most of the electromagnetic spectrum. They can see and identify radio and television signals as well as all other broadcast or transmitted frequencies. Using this ability, they can avoid detection by radar or satellite monitoring methods. This also allows them to see the aura generated by living thing.
- Telescopic Vision: This is the ability to see something at a great distance, without violating the laws of physics. Though limited, the exact extent of the ability is undetermined. In function, it is similar to the zoom lens on a camera.
- X-Ray Vision: This is the ability to see through any volume of matter except lead. Daxamites can see things behind a solid, opaque object as if it were not there. They can focus this ability to "peel back" layers of an object, allowing hidden image or inner workings to be observed. The exact type of energy perceived—such as x-rays, cosmic rays, or some other energy invisible to normal humans—is unclear. This ability perceives an ambient energy source though, it does not involve the eye projecting a concentrated, possibly toxic, beam to be reflected back from objects.
- Microscopic Vision: This is the ability to see extremely small objects and images down to the atomic level.
- Infrared Vision: Daxamites can see with better acuity in darkness, and to a degree in total darkness.
- Flight: Daxamites are able to manipulate graviton particles, in an unknown and apparently unconscious manner, to defy the forces of gravity. Under one Earth gravity, they are capable of speeds of multi-Mach speeds in Earth's atmosphere. Their control of their flight is very precise and they can perform aerobatic feats such as hovering, flying backwards and even lifting great weights while flying.
- Invulnerability: The bodies of Daxamites are nigh-invulnerable to extreme energy forces. In addition, their immune systems protects them from toxins and diseases. The most common explanations for this rely on the presences of a super-dense molecular structure, a supercharged bio-electric aura which acts as an invisible force field, or a combination of the two. A byproduct of the aura is that items close to the skin share their invulnerability. Using clothing as an example, loose fitting fabric would tend to shred or burn in adverse conditions, but skin tight outfits would not.
- Superhuman Stamina: Daxamites have the ability to maintain continuous strenuous physical action for an indefinite period of time. In theory they have unlimited stamina as their enhanced nourishment is produced from the yellow solar energy their cells process, which also provides the majority of the power for their superhuman abilities. However, their base physical structures do need to process food stuffs and they have a psychological need to eat and drink just as Earth humans do. They also require sleep on occasion so that they can dream. They can also hold their breath for an indefinite period of time.
- Superhuman Strength: A Daxamite develops enhanced physical strength after absorbing a sufficient amount of yellow solar radiation. This radiation interacts with the greater than human density, resilience and biological efficiency of their musculature to trigger superhuman levels. While the exact magnitude of their strength is unknown, it is generally accepted that it is sufficient to lift 100,000 tons or more. The specific range is unknown as a their strength, like their other powers, may fluctuate over time. Their strength is also more an act of conscious will on energy fields than actual physical strength. It is this act of conscious will that enables them to perform physical feats that are beyond the mere application force, such as moving a mountain top without said rock crumbling under its own mass. At full power, their normal strength levels are well into the multi-megaton range.
- Superhuman Speed: Daxamites are able to move at incredible speeds by sheer force of will. They can match most other speedsters in super-fast movements, reactions, and processes. They can use this power to disarm opponents without heightened reflexes, catch bullets or shrapnel or cross vast distances in seconds.
This also confers: - Super-Breath: Daxamites are able to create hurricane force winds by exhaling air from their lungs. They can chill the air as it leaves their lungs to freeze targets in a variation sometimes called "freeze" or "arctic breath". They can also reverse the process and pull large volumes of air or vapor into their lungs.
- Longevity: Daxamites can live longer than regular humans, remaining at their prime as long as they was under the exposure of the "yellow" sun.
Abilities
- Indomitable Will: Sodam Yat has an incredibly strong sense of willpower. His willpower is so strong that he was recruited into the Green Lantern Corps because of his ability to overcome great fear.[7]
- Military Protocol
Weaknesses
Paraphernalia
Equipment
- Green Lantern Power Battery(Formerly)
Weapons
- Green Lantern Ring(Formerly)
Notes
- Sodam Yat was created by Alan Moore and Dennis O'Neil, first appearing in Tales of the Green Lantern Corps Annual #2. However, in the Prime Earth continuity, Sodam Yat first appeared as part of the New 52 DC Universe in Green Lantern (Volume 5) #30 by Robert Venditti and Martin Coccolo.
Related
- 8 Appearances of Sodam Yat (Prime Earth)
- 3 Images featuring Sodam Yat (Prime Earth)
- 1 Quotations by or about Sodam Yat (Prime Earth)
- Character Gallery: Sodam Yat (Prime Earth)
Footnotes
Green Lantern Corps member |