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"Animal Man: "A-Man—The Man with the Animal Powers"": Buddy Baker alias A-Man reflects on the circumstances that allowed him to acquire his incredible animal powers. He also recaps the adventures he had involving alien creatures and how he stopped them to protect m

Quote1.png On the ball, Roger! C'mon... I've got to get together with your pet -- and fast! Quote2.png
Animal Man

Strange Adventures #190 is an issue of the series Strange Adventures (Volume 1) with a cover date of July, 1966.

Synopsis for Animal Man: "A-Man—The Man with the Animal Powers"

Buddy Baker alias A-Man reflects on the circumstances that allowed him to acquire his incredible animal powers. He also recaps the adventures he had involving alien creatures and how he stopped them to protect mankind. Buddy wears his new Animal Man costume for the first time and announces that he is devoting his life to fighting evil. He renounces his engagement to his girlfriend Ellen, he doesn’t feel it would be right to endanger her life with his new crimefighting lifestyle.

Buddy picks up a message from a police scanner announcing that the Northern Electronics Corporation has been robbed.. He flies out to the crime location using his bird power. He spots the perpetrators on the ground and immediately subdues them but their boss Grabo gets away. A-man notices a hat on the ground and surmises that it belongs to the boss Grabo. He assumes the power of a bloodhound and uses it to track the bosses scent. The trail lead him to a nearby harbor and A-man notices a deserted island in the distance. He figures that Boss Grabo is probably hiding on that island and starts swimming to reach it with by absorbing the swimming skills of a nearby Tuna fish.

A-Man emerges on the shores of the island and gets caught in an animal trap as a huge lion prepares to pounce on him. A-Man absorbs the power of the Lion and makes a clean getaway. He notices that the island is stocked with a number of exotic beasts, he also discovers a stockade. A-Man figures that he has stumbled on Grabos headquarters and scales its walls to investigate. As he enters the compound, A-Man notices a collection of electronic equipment on a table and comes to the conclusion that Grabos gang was working on a device to give telepathic commands to animals. This would allow Grabo to use the animals to conduct crime. A-Man subdues the gang and traps them in a camouflaged bunker trap. The authorities move in to arrest the gang and A-Man swims back to the mainland satisfied with his latest adventure.

Appearing in Animal Man: "A-Man—The Man with the Animal Powers"

Featured Characters:

Supporting Characters:

Antagonists:

  • Grabo (First appearance)
  • Grabo's Gang (First appearance)

Other Characters:

  • Unnamed Alien Creature (Flashback only)
  • Trano (Flashback only)
  • Zaarn (Flashback only)
  • Xtona (Flashback only)

Locations:

  • Secret Cave
  • Undisclosed Countryside
  • Island Preserve

Items:

  • Bear Trap
  • Remote Animal Control Box

Vehicles:




Synopsis for Immortal Man; "Hero Who Lived and Died 100 Times"

In his new life as Kirk Jason, Immortal Man demonstrates an amazing ability to locate lost relics. When an earthquake strikes, Kirk helps rescue people. A giant creature emerges from a fissure created by the earthquake. Kirk battles the creature and witnesses it transform into different beasts. To defeat the creature, Kirk recalls a battle with a genie from a previous life. He grapples with the beast and forces it back inside the fissure. The opening is then sealed, spelling the end for both the monster and Kirk. Helen Phelps who has recently met Kirk, suspects that he will be reincarnated soon.

Appearing in Immortal Man; "Hero Who Lived and Died 100 Times"

Featured Characters:

Supporting Characters:

  • Helen Phelps

Antagonists:

  • A fissure creature
  • A Genie (Flashback only)

Other Characters:

  • Rodney Phelps (Flashback only)

Locations:

  • Undisclosed City on the US West Coast

Items:

  • Alien Amulet
  • Wire Fence
  • Dynamite

Vehicles:


Notes



See Also


Links and References

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