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"Justice Society of America: "The Revenge of Solomon Grundy!"": This story is reprinted from All-Star Comics #33.

Super-Team Family #4 is an issue of the series Super-Team Family (Volume 1) with a cover date of May, 1976.

Synopsis for Justice Society of America: "The Revenge of Solomon Grundy!"

This story is reprinted from All-Star Comics #33.

A bolt of lightning shatters the energy bubble prison of Solomon Grundy, the monstrous enemy of the Green Lantern. Free once more, Grundy treks across the continent seeking revenge on the emerald crusader.

The members of the Justice Society of America arrive for their regular meeting and note Green Lantern's absence. Evidence of a struggle indicates that Grundy has been in their meeting place. Upon hearing reports of Grundy's rampage on the radio, each member follows a clue to find Green Lantern and stop Grundy.

Hawkman follows Grundy's path of destruction to a small newspaper office. He rescues a man and then tries to get information about what's become of Green Lantern from Grundy, but Grundy gets the better of him. In his struggle to escape, both Hawkman and Grundy are knocked out. By the time Hawkman recovers, Grundy has already gone.

Grundy continues his quest and encounters a group of small boys playing marbles, scarring them away. Acting on a tip from a local farmer, Doctor Mid-Nite follows Grundy's footprints from the marble game into a house which coincidentally is being robbed by two crooks. Mid-Nite is injured in a fight with Grundy, so he uses a blackout bomb to get the upper hand. Grundy escapes, but Dr. Mid-Nite does manage to apprehend the robbers.

Despite the efforts of two women being paid by crooks to misdirect him, Johnny Thunder finds Grundy working with the crooks to rob local stores. Grundy knocks out Johnny with one punch. Hoping to impress the two women (and still clueless to their criminal connections), Johnny goes after Grundy again. After being insulted by Gurndy, Johnny takes him down easily. The Thunderbolt deals with the two crooks. Unfortunately, he also reveals that the Grundy he beat up was only an imposter, who admits he and the crooks were preying on the public's fear to make easy money. The Thunderbolt then insists on helping Johnny track down the real Grundy.

Grundy arrives in a town where the police chief was forced to retire. The new chief flees in terror at Grundy's arrival. In a last desperate attempt, the old chief crashes his car into Grundy. Arriving on the scene of Grundy's rampage, the Flash saves the old chief but gets hit by Grundy. To save the town, Flash leads Grundy away from it, but then falls off a cliff, enabling Grundy to escape. The town offers the old chief his job back for his bravery.

Desperate for information about Green Lantern, Grundy falls in with a criminal named Baldy Blossom. Baldy agrees to help him, if he'll help him rob a bank. Grundy agrees. The Atom, meanwhile, is having no luck locating Grundy, until he hears the report of the bank robbery on the radio. He then finds Grundy and Blossom's gang robbing a factory payroll in the same town. Atom easily deals with the men, but Grundy knocks him out cold, then leaves.

Events flash back to Green Lantern at the JSA's meeting rooms, who was warned of Solomon Grundy's escape by his friend, Doiby Dickles. Grundy arrived at JSA headquarters, and after realizing his enemy wasn't there, destroyed the place in a rage. That was why it looked like a fight had taken place. Trying to save his friends from having to face Grundy, Green Lantern set out charting Grundy's path to intercept him before any other of the Justice Society members were forced to fight the undead behemoth. Finally catching Grundy, the two fought, but Grundy overpowered Green Lantern, holding his head underwater.

Hawkman catches up to Grundy and hits him with a mace, causing Grundy to release his grip on the Lantern. The other members arrive at that point, Dr. Mid-Nite reviving Green Lantern while the other four members work together to subdue Grundy. Although they manage to pin him, they quickly realize even the Justice Society can't hold Grundy for long. Johnny offhandedly asks what the man on the moon would do with Grundy, which inspires Hawkman with a new idea. He asks Green Lantern to transport Grundy to the moon. With no way to return to Earth, Green Lantern and the JSA hope that this time, Solomon Grundy will remain somewhere he can do no harm forever.

Appearing in Justice Society of America: "The Revenge of Solomon Grundy!"

Featured Characters:

Supporting Characters:

Antagonists:

Other Characters:

  • Alvin McGurk
  • Eddie Mark
  • Jimmy Chase
  • Martha McGurk
  • Mr. Mark
  • Spencer Blade
  • Man in the Moon (Mentioned only)

Locations:

  • Earth-Two
    • Alcona
    • Arizona
    • Carver
      • Chase Mansion
    • Chicago
    • Dander
    • Harford
    • JSA Headquarters
    • Lambert City
      • Lambert City Bank
      • Lambert City Shoe Factory
    • Lynneville
    • Moosehead
      • Moosehead Hospital
    • New York
    • Regis
      • Regis Herald Offices
    • State Park
    • Zenith
      • Radio Records
      • See-All Travel Bureau
      • Sweeties Cereal Factory
  • Earth's Moon
    • Daily Courier (Mentioned only)

Items:

Vehicles:




Synopsis for Superman and Batman: "Menace of the Moonman!"

This story is reprinted from World's Finest #98.

One evening, the military gets Superman to help them with a space mission to send a man around the moon. Superman uses his super-strength to help toss a rocket containing astronaut Brice Rogers around the moon. Watching his progress with his x-ray vision, Superman watches as the rocket travels through the trail of a strange green comet before it returns to Earth. When the rocket lands, Rogers exits the rocket seemingly no worse for wear.

Later that night, Superman, Batman and Robin arrive as guests of honors at the grand opening of a new historic vehicles exhibit. As they walk around looking at the vintage vehicles and marveling at how far the human race has come they are suddenly confronted by a glowing costumed man calling himself Moon-Man. Somehow, the Moon-Man's radiance causes Superman to weaken and when Batman and Robin try to apprehend him, he uses fantastic magnetic powers to trip them up before flying off in a chariot by repelling the Earth's gravity. Despite Batman's attempt at capturing him, Moon-Man gets away.

The next morning as Brice Rogers reads his morning paper he reads about he chariot theft. When he goes into his garage later that morning he is shocked to find the stolen chariot parked next to his car. He calls in Superman, Batman, and Robin who deduce that Moon-Man must have stashed the vehicle there to pick it up later and they decide to hide out and wait for the crook. When the moon rises, Rogers undergoes a strange transformation into Moon-Man, and as Superman weakens once more, the Dynamic Duo realizes that Rogers was in reality Moon-Man.

When Moon-Man escapes, the three heroes realize that the comet that Roger's rocket passed must have contained some Kryptonite dust, and that combined with the rays of the moon caused his strange transformation. With Moon-Man obsessed with Moon-Related crimes, the three heroes attempt to stop him from stealing the moonstone from the local museum's exhibit on India. They fail again, and Moon-Man manages to get away, hiding out near the docks until dawn. When Moon-Man's personality returns to that of law-abiding Brice Rogers, he is horrified to learn that he is really Moon-Man. Calling out to Batman, Superman and Robin that he surrenders, he is overheard by two crooks who take him hostage and escape before the three heroes can stop them.

That night when Brice turns back into Moon-Man, he goes with the two criminals to rob the "Moon-Room", featuring a giant replica of the moon to show how future expeditions will mine its surface. When they arrive to steal the real gold and silver on display, they are attacked by Batman and Robin. After a brief struggle, Moon-Man uses his magnetic powers to send the fake moon (along with Batman and Robin) hurtling towards space. Superman saves Batman and Robin from death.

When dawn breaks, Rogers awakens in an abandoned store next to a radio repair shop and hears reports about how he almost killed Batman and Robin and is horrified. That night Moon-Man brings the crooks to steal a special blimp. When Moon-Man brings it down, it turns out to be a trap sprung by Superman, Batman and Robin. As it turns out, during the day, Brice went to Superman who learned the effects causing his Moon-Man powers had worn off as they were only temporary. Deciding to capture the crooks, they set up this ruse to capture them. With their mission accomplished, Rogers is allowed to be free as he is not criminally responsible for his actions as Moon-Man and with the knowledge they learned he is ready to go on more missions to the moon.

Appearing in Superman and Batman: "Menace of the Moonman!"

Featured Characters:

Supporting Characters:

Antagonists:

  • Moonman (First appearance)
  • Harbor Pirates

Other Characters

  • Unnamed General

Locations:

Items:

Vehicles:



See Also

Recommended Reading

Links and References