Superboy #80 is an issue of the series Superboy (Volume 1) with a cover date of April, 1960. It was published on February 18, 1960.
Synopsis for "The Thief of Steel!"
Two criminals from the planet Zooria attempt to make Superboy their pawn at thievery by threatening his foster parents.
Appearing in "The Thief of Steel!"
Featured Characters:
Supporting Characters:
Antagonists:
- Jix
- Zog
Other Characters:
- Space Police (Mentioned only)
Locations:
- Smallville
- Zooria
- Fortress of Riches
- Zoorian Correction Center (On a TV or computer screen)
- Zoorian Jail (On a TV or computer screen)
- Zoorian World Congress
Items:
- Android Giant
- Giant Jewel
- Giant Robot
- Missile Eye
- Rocket-Bombs
- Scanner Screen
Vehicles:
- Armored Rockets (Destroyed)
- Rocket Ship
Synopsis for "The Shyest Boy in Town!"
When a school psychologist tries to get the whole high school to bring Clark out of his "inferiority complex", it creates problems for Clark and Superboy.
Appearing in "The Shyest Boy in Town!"
Featured Characters:
- Superboy (Flashback and main story)
Supporting Characters:
Antagonists:
Other Characters:
- Dr. Wiles
- Mr. Standish
Locations:
- Granger High School (Mentioned only)
- Krypton (Mentioned only)
- Smallville (Flashback and main story)
- Kent Home
- Smallville High School (Flashback and main story)
- Football Field
Items:
Vehicles:
Synopsis for "Superboy Meets Supergirl!"
Superman and Supergirl are out enjoying the winter weather by building a giant snowman, as they are doing so, Superman comments about how he never had a super-powered friend to play with when he was a young man living in Smallville. Taking this to heart, Supergirl travels through the time barrier into the past and meets Superboy in Smallville. After introducing herself to him, and explaining her origins the two hit it off and enjoy activities together.
Using the universe as their playground, the two super youths play "super" versions of games that normal humans would find impossible, like playing darts using each others bodies as targets, playing leap frog over meteors. When they spot an alien space ships about to attack the Earth with death rays at the Earth. The two heroes use their super-powers to destroy the alien ships.
After saving the day, Supergirl realizes that Superboy's foreknowledge of her arrival in the future might cause this fact slip out and ruin his future selves intent of having Supergirl as a secret weapon. Agreeing that this may cause a problem, Superboy flies to the planet Albo which has plants that cause people to lose their recent memories. Supergirl returns to her own time, and Superboy returns home wondering what it would be like to have a super-playmate, with no memory that he actually had one for a whole week.
Appearing in "Superboy Meets Supergirl!"
Featured Characters:
Supporting Characters:
- Martha Kent
- Supergirl (Flashback and main story)
- Superman
Antagonists:
Other Characters:
- Kryptonians (Flashback only)
- Tommy Dale
Locations:
- 1938
- Alpha Centauri
- Hebos
- Smallville
- Kent Farm
- Playroom
- Kent Farm
- Xurolu
- Albo
- Purple Triangle Mountain
- Albo
- Alpha Centauri
- 1960
- Krypton (Flashback only)
- Argo City (Flashback only)
- Time-Barrier
Items:
- Death-Rays
- Green Kryptonite (Flashback only)
- Superboy Robots (Mentioned only)
- Super-Space Telescope (Mentioned only)
Vehicles:
- Kryptonian Rocket (Flashback only)
- Merman Craft
- Spaceships (Destroyed)
Concepts:
Notes
- Superboy Meets Supergirl! was reprinted in Superboy: The Greatest Team-Up Stories Ever Told.
See Also
Recommended Reading
- Superboy Recommended Reading
- Adventure Comics (Volume 1)
- Superboy (Volume 1)
- Superboy (Volume 2)
- Superboy (Volume 4)
- Superboy (Volume 5)
- Superboy (Volume 6)
- Superboy and the Legion of Super-Heroes (Volume 1)
- Superboy and the Ravers (Volume 1)
- Young Justice (Volume 1)
- Young Justice (Volume 3)
- Teen Titans (Volume 3)
- Teen Titans (Volume 4)
- Supergirl Recommended Reading