The Authority (Volume 4) #3 is an issue of the series The Authority (Volume 4) with a cover date of December, 2008.
Synopsis for "Authority: World's End - Chapter 3"
Apollo recharges near the sun as he muses about what the rest of the Authority is doing back on Earth. While deep in thought, he notices a flash in Earth's orbit but can't investigate it until he's fully charged.
In UnLondon, Midnighter demands that Eidolon and his army stay away from the Authority and the refugees within the Carrier. When Eidolon doesn't show cooperation, Midnighter decides to kill him in order to make the Army of the Mad not to invade. He succeeds but Eidolon resurrects himself. Eidolon makes no apologies for what he and his army have done so he invites Midnighter to continue to kill him to his heart's content. Midnighter, realizing that killing Eidolon again is pointless, chooses to leave and Eidolon tells Midnighter that he and his army will not attack the Carrier and that simply asking so yielded better results than demanding it. Midnighter leaves without a word. After returning to the Carrier, Midnighter informs Jack Hawksmoor that Eidolon's army is heading south and would not trouble them.
Angie gathers some volunteers from amongst the refugees and they set out to explore the remains of the Carrier for any supplies, especially technology. While searching, they encounter an active spider-like robot that should not be functioning because of the E.M. pulse. Angie tries to catch it but it outruns her. She calls Swift for help in which she heads after the creature with all her bird companions in-tow.
Meanwhile, Midnighter takes a tank of oxygen and heads to the top of the Carrier where he summons Apollo using some balloons as a signal. Apollo knows something is wrong and Midnighter admits to him that Hawksmoor's view of their current situation is right: the Authority is unable to save the world.
Swift continues to chase the creature to Outer UnLondon and into Rendelsham, Suffolk. She is then confronted by two huge robotic creatures and one of them introduces themselves as the sanctioned Jump Jets of the Establishment and wants Swift to come with them immediately.
Appearing in "Authority: World's End - Chapter 3"
Featured Characters:
Supporting Characters:
Antagonists:
- The Eidolon
- Army of the Mad
Other Characters:
- Jump Jets
Locations:
- Wildstorm Universe
- UnLondon
- Rendelsham
Items:
- None
Vehicles:
Synopsis for "Slayton: Gauntlet - Part 2"
Marc Slayton continues to battle up the levels of I.O. Research and Containment Facility #42 against the monsters and mutants that escaped. One of the monsters captures Slayton and he's forced to use his ability to turn into mist. While it allows him to escape, it can only be used once a day. It also only allows him to take with him whatever is closest to him. He makes it to the third level but finds that he not only left all his weapons and clothes (except his underwear) behind but also his cybernetic leg as well.
Appearing in "Slayton: Gauntlet - Part 2"
Featured Characters:
Supporting Characters:
- None
Antagonists:
- Mutated prisoners
Other Characters:
- None
Locations:
- Wildstorm Universe
- I.O. Research and Containment Facility #42
Items:
- Cybernetic leg
Vehicles:
- None
Notes
- Slayton: Gauntlet was preceded in Wildcats: World's End #3 and continues in Gen 13 (Volume 4) #23.
Trivia
- This issue ranked #164 on Diamond Comics Distribution's Top 300 Comics for October 2008 with an estimated 13,407 units sold.
- Angie tells the refugees to look for anything marked "Nevada Gardens," which were nanotechnological oases created by the original Engineer.
See Also