Whiz Comics #139 is an issue of the series Whiz Comics (Volume 1) with a cover date of November, 1951.
Synopsis for Captain Marvel: "Captain Marvel and The World Treasure Hunt"
Farmer Judson is an elderly farmer with a field of rocks and too many taxes to pay. While plowing one day, he finds an Ancient Stone Tablet and takes it to Station WHIZ to see what it means. He soon meets with Billy Batson and Ludwig Doone, an archaeologist he’s brought with him. Ludwig figures it’s 25,000 years old and relays that it’s a treasure map leading to a great fortune. Billy offers to help him do this, but Ludwig and his German mustache decide that he doesn’t get paid enough by the Museum, so he’s getting all the fortune for himself. Ludwig shoves Jonas Judson to scarper with the Tablet, so Billy calls SHAZAM to summon Captain Marvel, wh0 flies after him. Ludwig copies down the Tablet, but finds that it’s hard to figure since it was written when the continents were in different places and decides he’ll leave the Tablet to let Captain Marvel solve it for him. After looking at it, Captain Marvel figures out Doone’s deception entirely. Captain Marvel tries to figure out a map that doesn’t have any Americas on it compared to today and goes at it clue by clue.
The first clue sends him to the formerly larger island known as Africa and into the veldt to find a giant Stone Face. Diving into a volcano, he finds the large Stone Face and follows the direction that it faces. The second clue indicates it should be in Atlantis, a continent that is no longer available, so he dives into the Atlantic Ocean to get to it and finds a special street with blue pave-stones. Following that bearing, he heads to the third clue at the South Pole, which used to be a jungle and figures that there was an axis shift that made Antarctica frostier than it once was. Thus, he dives into the permafrost to find a frozen jungle beneath it and the final clue, finding it sends him to the Panama Canal. He recalls that America was once known as “Horrible Monster Land” and therefore would end up being the safest place to keep it. He figures out that the treasure is in a nearby cave a mile away and Jonas rides off on his horse as Captain Marvel tells him the original keepers of the Tablet were likely killed by all those American monsters around. Once Captain Marvel’s gone, Doone pulls a gun on Judson and finds that the treasure is in iron and glass beads, worth plenty to an ancient world, but worthless entirely today! A dejected Doone tries to shoot Judson for leading him on a truncated wild goose chase, but Captain Marvel dives in front of him and punches Doone into a cave wall, defeating him. Captain Marvel points out that the Archaeological Museum will probably pay him a huge ton of money despite the iron and glass being worthless as treasure nowadays and that he can pay for a better farm now. Later, Billy signs off saying that Judson bought a better farm and Doone went to jail.
Appearing in Captain Marvel: "Captain Marvel and The World Treasure Hunt"
Featured Characters:
Supporting Characters:
- Jonas "Farmer" Judson
Antagonists:
- Ludwig Doone
Other Characters:
Locations:
Items:
- An Ancient Stone Tablet
- An Ancient Treasure of Iron and Glass Beads
Vehicles:
- Farmer Judson's Truck
Synopsis for Lance O'Casey: "Lance O'Casey and the Vanishing Ships"
Lance and Mike see a freighter explode off the coast of the Federation of Malaya, their usual cargo stop and manage to rescue their captain and some sailors. While in town, Lance and Mike run into their old friend "Stretch" Butler, who is now working for a Pacific shipping company running afoul of some form of seafaring sabotage: the Malaga they just rescued from was the fourth ship lately and they're due to cancel their insurance if another ship is destroyed. Mr. Van Meers, who had a shipment of Asian antiques aboard, shouts angrily at Butler that he shan't have another ship sunken! Stretch heads aboard the Starfish and enjoys some mulligan stew with the old salts and Lance offers they could help run Butler's next shipment and keep it safe. They soon pick up some rare porcelains from Van Meers, though Lance notes they're not packed as tightly as such fragile things should. Butler claims that it's well-wrapped for sure. During a sudden storm, Lance checks on the "porcelain" and finds that it's all normal Malayan pottery and realizes the horrible truth: Van Meers has been blowing up ships of his own insured rarities to fleece the insurance companies. Lance quickly finds a bomb amid the packages and throws it from the deck and returns to port. Butler is worried that more can't be done (since the only evidence exploded,) but Lance says he's got an idea... The next morning, Lance and Mike go and inform Van Meers that some of their insured porcelain was broken, but also points out they know that it's just "worthless" pottery that he claims was "accidentally" shipped out by his men. However, when Lance pulls out a box like the one the bomb was in, Van Meers goes crazy and becomes violent until he admits he hid a bomb on them and Butler and Mike soon have him arrested. Later, they bid Stretch Butler goodbye and head off to think about moving some smaller cargo from now on.
Appearing in Lance O'Casey: "Lance O'Casey and the Vanishing Ships"
Featured Characters:
Supporting Characters:
- 1st Mate Mike Bellew
- "Stretch" Butler
Antagonists:
- Mr. Van Meers
Other Characters:
- Captain of the Malaga
Locations:
Items:
- Broken Malayan Pottery
Vehicles:
- The Starfish
- The Malaga (Destroyed)
Synopsis for Golden Arrow: "The Perfect Alibi"
Golden Arrow rides into Dry Gulch shooting the mask off a "road agent" who has robbed a local stagecoach. The Agent decides to cut his losses and abandons his stagecoach, letting the horses run wild, forcing Golden Arrow to stop them while he escapes. However, when he returns to town, he finds the same bandit is at the Sheriff's Office already, playing chess with the Sheriff! Golden Arrow apologizes for confusing him with another, similar man, since the Sheriff says he's been playing chess with Mike all afternoon. Once he leaves, Golden Arrow asks about him and finds this is Mike Knox, a man who just bought the Jones house in the hills nearby, and the Sheriff says he has no real reason to suspect him. Later, the Sheriff dispatches "Huck" Parker to go with his friend Slim and Golden Arrow to help guard a payroll delivery. Later, while heading through a narrow pass, Huck gets ahead of Golden Arrow and is shot at from off the trail as a man who looks a lot like Mike Knox rides on past him. Golden Arrow gives chase and grazes him in the arm with an arrow.
Returning to the Sheriff's Office though, Golden Arrow finds Mike is still there... and has no mark on his arm! Golden Arrow quietly follows Mike the rest of his day, but Mike calls him out on it when he follows him home and invites him in... only for his secret twin brother Clem to knock out Golden Arrow. The evil twins cop to their crimes, but say they intend to burn down the Jones house and proceed to start skipping town on White Wind and a secondary horse. Golden Arrow manages to use the fire to burn his bonds, races past them on a high pass and drops on them from above, defeating them both in a quick fistfight and retaking his horse before he goes to take them to jail.
Appearing in Golden Arrow: "The Perfect Alibi"
Featured Characters:
Supporting Characters:
- The Sheriff of Dry Gulch
Antagonists:
- Mike Knox
- Clem Knox
Other Characters:
- "Huck" Parker
- Slim
Locations:
- Earth-S
- American Old West
- Dry Gulch
- American Old West
Items:
Vehicles:
Synopsis for Ibis the Invincible: "The Pipes of Pan!"
Pan, the Forest God of Music, is feeling weak and sad because his last human follower has passed away and no man from them on will be able to hear his music. He decides that he will not merely leave the music for his animals and decides to instead move to the big city to make it big! He soon is hired to play bebop jazz, but is entirely confused by modern slang and he quickly picks up a powerful talent for jazz at the Club Rojo. Soon, Prince Ibis and Princess Taia head there to interview him for the paper. Pan quickens his tempo and the people dancing suddenly turn into horses while Taia’s eyes were closed. Ibis quickly wishes for the tables to corral the confused horse-people and then wishes them back to being humans who aren’t obsessively dancing. Ibis wishes himself to where Pan is and denounces him for causing mischief. However, Pan merely plays his flute in a different way, turning them into a buck and doe and leaves to his night job. Ibis finds out that he can use the Ibistick with writing by using his antlers to tear a wish (to turn human again) into Pan’s walls and then wishes for Pan’s flute to play off-key, ruining his musical career. Ibis enters and says he’ll offer him a trade: If he doesn’t mess with humans anymore, he’ll get his lucrative jazz career back. Soon enough, the Club Rojo is at Standing Room Only, since Pan’s the most popular man in town! Ibis figures he may never return to the forest.
Appearing in Ibis the Invincible: "The Pipes of Pan!"
Featured Characters:
Supporting Characters:
Antagonists:
Other Characters:
Locations:
- Earth-S
- The Club Rojo
Items:
Vehicles:
Notes
- Also appearing in this issue of Whiz Comics were:
- Wicky and O'Shawnessy: "Too Many Tools" (text story) by Walter Farmer
- Wilbur the Waiter: "Fishy Look"
- Ibis the Invincible, Captain Marvel, Lance O'Casey, and Golden Arrow appear together on this issue's cover. In the Golden Age of comics, this was almost never done.
- In fact, it is never done again in Whiz Comics after this, but continues in a more limited inset-based team-ups on the covers of Master Comics
Trivia
- Rod Reed signs his Wicky and O'Shawnessy story as "Walter Farmer".
See Also