As a descendant of the Homo Magi, Zatanna Zatara is gifted with extraordinary magical powers.
History
Tutored by her father in both true sorcery and stage magic, she is an incredibly potent magic user as well as a top stage performer. After her beloved father was tragically killed in a battle with the forces of darkness, she seeks to give his restless soul peace in the afterlife. Say the right magic words and Zatanna can do nearly anything!
Zatanna was part of the heroes who stood up to fight the forces of Nekron and his army of Manhunters, making unlikely alliances with some of her usual enemies.
Sometime during Nekron's invasion, Zatanna was selected to guard the Gates of Tartarus, a portal to the underworld found on Paradise Island, due to her experience with magic. While on patrol, she discovered John Constantine snooping around before the portal opened, releasing Etrigan the demon and an evil wraith version of him. Together, all the magicians worked to defeat him.[1]
Powers and Abilities
Powers
Abilities
- Occultism
- Prestidigitation: Zatanna has been trained to be a stage magician.
Paraphernalia
Weapons
Notes
- This version of the character is exclusive to the continuity of the video game DC Legends and is an adaptation of Zatanna. The original character was created by Julius Schwartz, Gardner Fox, and Murphy Anderson and first appeared in Hawkman #4.
Trivia
- John Constantine had unrequited feelings for Zatanna.
Related
- 1 Appearances of Zatanna Zatara (DC Legends)
- 7 Images featuring Zatanna Zatara (DC Legends)
- Quotations by or about Zatanna Zatara (DC Legends)
- Character Gallery: Zatanna Zatara (DC Legends)
Footnotes
- ↑ Hero Challenge: Servant of Death
Justice League member This character has been a member of the Justice League of America, or the Justice League in any of its various incarnations, sworn by a duty to act as guardians of America and the world by using their skills and/or superpowers to protect Earth from the clutches of both interstellar and domestic threats. |